I recently completed a Masters Degree in Computer Games Design and am eager to apply my skills in the video games industry as a systems designer. I’m proficient with Unreal Engine Blueprints and keen to learn C++, with a solid understanding of how game design affects players and how the different disciplines across the industry work together. I bring strong rapid prototyping skills and hands-on experience with industry tools including Microsoft Office, Photoshop, GitHub, and Jira. I thrive in team settings, enjoy researching and documenting design ideas, and am excited to contribute to ambitious projects while continuing to grow as a designer.

Ellis Hughes

I recently completed a Masters Degree in Computer Games Design and am eager to apply my skills in the video games industry as a systems designer. I’m proficient with Unreal Engine Blueprints and keen to learn C++, with a solid understanding of how game design affects players and how the different disciplines across the industry work together. I bring strong rapid prototyping skills and hands-on experience with industry tools including Microsoft Office, Photoshop, GitHub, and Jira. I thrive in team settings, enjoy researching and documenting design ideas, and am excited to contribute to ambitious projects while continuing to grow as a designer.

Available to hire

I recently completed a Masters Degree in Computer Games Design and am eager to apply my skills in the video games industry as a systems designer. I’m proficient with Unreal Engine Blueprints and keen to learn C++, with a solid understanding of how game design affects players and how the different disciplines across the industry work together.

I bring strong rapid prototyping skills and hands-on experience with industry tools including Microsoft Office, Photoshop, GitHub, and Jira. I thrive in team settings, enjoy researching and documenting design ideas, and am excited to contribute to ambitious projects while continuing to grow as a designer.

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Work Experience

Volunteer Café Assistant at Air Ambulance Café – Melton
January 1, 2020 - Present
Worked with a team to serve food and drinks to customers, often taking on different responsibilities as it became more relevant to cleanliness and efficiency. Responsibilities included taking orders from customers on the till, washing and loading/unloading dishes, preparing food/drinks, and cleaning trays and tables.
Games Designer at University of Staffordshire 1-UP Scheme
January 1, 2022 - December 31, 2022
Researched Tower Defence games and how they advertise themselves. Created documentation for tower designs, complete with stats and diagrams. Used Unreal Engine Blueprints to prototype a top-down Tower Defence concept.
Games Designer at University of Staffordshire 1-UP Scheme
January 1, 2022 - December 31, 2022
Helped create an interactable explorable space for the University, named Staffsverse, in Unreal Engine 4 and 5. The prototype was designed to let users unable to attend open days explore the University’s surroundings virtually. Created concepts for mini-games and quests, and designed a prototype for light-up zebra crossings to teach users where the crossings were. Collected campus photography to provide accurate references for the art team.
Games Designer at University of Staffordshire 1-UP Scheme
January 1, 2025 - Present
Researched and contributed to a prototype for a top-down Tower Defence game; created documentation for tower designs, complete with stats and diagrams; used Unreal Engine Blueprints to assist development.

Education

Masters diploma in Computer Games Design at University of Staffordshire
January 11, 2030 - January 1, 2025
Bachelors diploma in Computer Games Design at University of Staffordshire
January 11, 2030 - January 1, 2024
Level 3 BTEC in Computer Games Design at Loughborough College
January 11, 2030 - January 1, 2021
Level 7 GCSE in Computer Science at John Ferneley College
January 11, 2030 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming