I'm Emilia Velutini Zingg, a game design and development student based in London, currently studying Game Development (Design) at Kingston University and pursuing an MA in Writing for Performance at the Royal Central School of Speech & Drama. I love collaborating with writers, developers, and clients to turn ideas into playable experiences. My work blends production tools, SCRUM, and hands-on prototyping to keep projects moving on schedule. Beyond games, I bring hospitality and service experience to the table, helping teams communicate clearly and stay user-focused. I've contributed to community outreach, volunteer archival work at The National Theatre, and led writing for inclusive initiatives. I'm excited to keep growing as a writer-designer and storyteller who can ship polished concepts from concept to playable prototypes.

Emilia Velutini Zingg

I'm Emilia Velutini Zingg, a game design and development student based in London, currently studying Game Development (Design) at Kingston University and pursuing an MA in Writing for Performance at the Royal Central School of Speech & Drama. I love collaborating with writers, developers, and clients to turn ideas into playable experiences. My work blends production tools, SCRUM, and hands-on prototyping to keep projects moving on schedule. Beyond games, I bring hospitality and service experience to the table, helping teams communicate clearly and stay user-focused. I've contributed to community outreach, volunteer archival work at The National Theatre, and led writing for inclusive initiatives. I'm excited to keep growing as a writer-designer and storyteller who can ship polished concepts from concept to playable prototypes.

Available to hire

I’m Emilia Velutini Zingg, a game design and development student based in London, currently studying Game Development (Design) at Kingston University and pursuing an MA in Writing for Performance at the Royal Central School of Speech & Drama. I love collaborating with writers, developers, and clients to turn ideas into playable experiences. My work blends production tools, SCRUM, and hands-on prototyping to keep projects moving on schedule.

Beyond games, I bring hospitality and service experience to the table, helping teams communicate clearly and stay user-focused. I’ve contributed to community outreach, volunteer archival work at The National Theatre, and led writing for inclusive initiatives. I’m excited to keep growing as a writer-designer and storyteller who can ship polished concepts from concept to playable prototypes.

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Experience Level

Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Producer/Writer at Kingston University Project (UN SDGs platformer)
September 1, 2025 - Present
Produced and wrote for a Kingston University platformer themed around UN Sustainable Development Goals. Used SCRUM to delegate tasks, manage pipeline, and keep the team on track. Developed four main quests and the overall lore; created a playable prototype and ensured deadlines were met while coordinating with a small team.
Designer/Producer/Writer at Kingston University Project
January 1, 2026 - Present
Designed a large, multi-layer game with a sizeable group and programmed a basic prototype. Applied SCRUM to manage deadlines and maintain clear communication across the team.
Volunteer Archivist at The National Theatre
September 1, 2024 - Present
Fixed and linked performance records with the correct scripts and script drafts through the online cataloguing system CALM, coordinating with theatre staff to organize archival materials.
Volunteer Writer and Facilitator at Collaborative Outreach - Razed Roof
April 1, 2024 - June 30, 2024
Wrote and facilitated for a charity group in Harrow working with learners with disabilities. Adapted style and accessibility to needs, served as lead writer for the group’s film ideas and scripts, and conducted community research to keep scripts accessible.
Hospitality at Hagen
August 1, 2023 - March 31, 2024
Gained experience in hospitality, customer service, and event support.
Hospitality at Liten Ltd
April 1, 2024 - Present
Hospitality duties and front-of-house support.
Producer/Writer at Kingston University Project (UN Sustainability Goals platformer)
September 1, 2025 - Present
Produced and narrated design for a platformer; acted as Narrative Designer; used SCRUM to delegate tasks, manage pipeline, and keep the team on track. Created the four main quests and overall lore to maintain production momentum.
Designer/Producer/Writer at Kingston University Project - Game Design Module
January 1, 2026 - Present
Designed a large game with a small group and programmed a mock prototype. Used SCRUM to meet tight deadlines and keep development on track.
Writer and Facilitator at Collaborative Outreach - Razed Roof
April 1, 2024 - June 1, 2024
Volunteer writer for a charity group in Harrow with learning disabilities; adapted writing style and accessibility according to needs and feedback; served as lead writer for the group’s film ideas while maintaining script accessibility.
Hospitality Staff at Hagen
August 1, 2023 - March 1, 2024
Hospitality experience supporting guest services and operations.
Hospitality Staff at Lite n Ltd
April 1, 2024 - Present
Hospitality role with ongoing duties and responsibilities.

Education

Game Development (Design) at Kingston University, London, UK
September 24, 2025 - March 17, 2026
Master of Arts at Royal Central School of Speech and Drama, University of London
September 25, 2022 - July 27, 2025
Bachelor Degree - Upper Second Class, Video Game Writing at Kingston University
August 30, 2024 - October 16, 2024
Game Production Course at ELV TR
January 16, 2025 - February 25, 2025
Game Development (Design) at Kingston University, London, UK
September 24, 2025 - March 17, 2026
Master of Arts at Royal Central School of Speech and Drama, University of London, London, UK
September 25, 2022 - July 27, 2025
Bachelor Degree - Upper Second Class at Video Game Writing course with Adam Miller (in conjunction with ELV TR)
August 30, 2024 - October 16, 2024
Game Production course at Arthur Rohart (ELV TR)
January 16, 2025 - February 25, 2025

Qualifications

SCRUM Master
January 11, 2030 - March 17, 2026
SCRUM Master
January 11, 2030 - March 17, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Travel & Hospitality, Professional Services, Software & Internet