IT graduate with experience building websites using HTML and CSS, plus UI/UX design and user-oriented research. Skilled in using web tools like WordPress and creating content for tech and gaming audiences. Made a story-based game using the Twine Engine. Currently a game designer and writer for a team participating in Game Jams.
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The Abyss is an interactive narrative created in Twine for a Social Impact of Video Games course. The game explores a meaningful social issue through environmental storytelling and player-driven choices, encouraging players to uncover its themes organically rather than presenting them outright. To create a more immersive experience, I incorporated music, imagery, player input, and custom Twine scripting. Although I’m proud of the final result, I see The Abyss as an ongoing project and hope to expand and refine it further in the future.
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