Hi, I'm Erian Andrés Bravo Rangel, a Guatemala City-based game designer and 3D artist with a strong passion for combining character design, level building, and scripting to create engaging interactive experiences. I enjoy working in Unity and bringing ideas from concept to playable reality. I recently completed a 3D Game Design program in Guatemala City and developed a personal project, Blood and Ores, where I led character design, level building, and scripting. I'm looking for opportunities in the gaming industry to expand my knowledge and experience.

Erian Andrés Bravo Rangel

Hi, I'm Erian Andrés Bravo Rangel, a Guatemala City-based game designer and 3D artist with a strong passion for combining character design, level building, and scripting to create engaging interactive experiences. I enjoy working in Unity and bringing ideas from concept to playable reality. I recently completed a 3D Game Design program in Guatemala City and developed a personal project, Blood and Ores, where I led character design, level building, and scripting. I'm looking for opportunities in the gaming industry to expand my knowledge and experience.

Available to hire

Hi, I’m Erian Andrés Bravo Rangel, a Guatemala City-based game designer and 3D artist with a strong passion for combining character design, level building, and scripting to create engaging interactive experiences. I enjoy working in Unity and bringing ideas from concept to playable reality.

I recently completed a 3D Game Design program in Guatemala City and developed a personal project, Blood and Ores, where I led character design, level building, and scripting. I’m looking for opportunities in the gaming industry to expand my knowledge and experience.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Fluent
German
Beginner

Work Experience

Customer Service Agent at TELUS Digital (Guatemala)
August 27, 2025 - Present
Handle customer inquiries, requests, and complaints; inform clients about the company's products, services, and policies for iRobot.
Main Developer at Blood and Ores (Personal Project)
November 10, 2024 - October 15, 2025
Personal video game developed for my game design career; responsible for character design, level building, scripting and implementation in Unity.

Education

Técnico en Diseño de Videojuegos at INTECAP
January 26, 2024 - February 17, 2026
Bachiller en Ciencias y Letras at Colegio Escolaris, Guatemala
January 6, 2023 - November 16, 2023
Diploma de Educación Básica at Colegio Escolaris, Guatemala
January 6, 2021 - October 6, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    paper Blood and Ores

    A single player FPS set in a futuristic universe where mankind is forced to travel into deep space in search for meteorites and large rocks for resources, as Earth has been left with nearly none. You are a high ranking operative sent to investigate a mining facility built on one of these meteorites, as activity of any kind has been none for the past 2 weeks, and no one knows why.

    This is my personal project made for my Game Design carreer, you can check out a bit more information and a beta in my profile link!