Hi, I’m Erian Andrés Bravo Rangel, a Guatemala City-based game designer and 3D artist with a strong passion for combining character design, level building, and scripting to create engaging interactive experiences. I enjoy working in Unity and bringing ideas from concept to playable reality.
I recently completed a 3D Game Design program in Guatemala City and developed a personal project, Blood and Ores, where I led character design, level building, and scripting. I’m looking for opportunities in the gaming industry to expand my knowledge and experience.
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A single player FPS set in a futuristic universe where mankind is forced to travel into deep space in search for meteorites and large rocks for resources, as Earth has been left with nearly none. You are a high ranking operative sent to investigate a mining facility built on one of these meteorites, as activity of any kind has been none for the past 2 weeks, and no one knows why.
This is my personal project made for my Game Design carreer, you can check out a bit more information and a beta in my profile link!
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