I’m Ethan Skyler, a software developer with a strong background in full-stack development, system design, and cloud computing. I’m experienced at writing optimized code and designing intuitive user experiences using Java, C#, and agile methodologies. I excel at analyzing requirements, delivering end-to-end solutions, and adapting quickly to new technologies across cloud and development environments. I enjoy collaborating with teams to build robust software and thoughtful interfaces.

Ethan Skyler

I’m Ethan Skyler, a software developer with a strong background in full-stack development, system design, and cloud computing. I’m experienced at writing optimized code and designing intuitive user experiences using Java, C#, and agile methodologies. I excel at analyzing requirements, delivering end-to-end solutions, and adapting quickly to new technologies across cloud and development environments. I enjoy collaborating with teams to build robust software and thoughtful interfaces.

Available to hire

I’m Ethan Skyler, a software developer with a strong background in full-stack development, system design, and cloud computing. I’m experienced at writing optimized code and designing intuitive user experiences using Java, C#, and agile methodologies.

I excel at analyzing requirements, delivering end-to-end solutions, and adapting quickly to new technologies across cloud and development environments. I enjoy collaborating with teams to build robust software and thoughtful interfaces.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Fluent

Work Experience

Remote Sensing Analyst | Programmer at Ontario Ministry of Natural Resources, Forest Resources Inventory
August 1, 2024 - Present
Wrote and maintained high-performance code in Python and R for geospatial data processing and analysis, ensuring optimization and reusability for use in the Databricks cloud environment with large-scale datasets.
3D Engine Instructor at Algoma University
January 1, 2025 - Present
Developed and delivered engaging lectures on Unity game development, covering game mechanics, physics, scripting (C#), lighting, and visual effects.
Lead Full Stack Developer at Algoma University
February 1, 2025 - September 8, 2025
Led full-stack development to deploy a software project for the School of Computer Science on Algoma University's Sault Ste. Marie campus. Was requested to start another contract and continue working on the project. Acted with full creative control, designed and implemented the user experience. Composed original music tracks used for the background sound of the software.

Education

Bachelor of Computer Science Honours (Computer Games Technology/ Creative Arts Specialization) at Algoma University
September 1, 2020 - April 1, 2024

Qualifications

Unity Certified Associate: Game Developer
January 11, 2030 - September 8, 2025
Unity Certified Associate: Programmer
January 11, 2030 - September 8, 2025
Microsoft Azure DevOps
January 11, 2030 - September 8, 2025
Databricks Certification
January 11, 2020 - September 8, 2025
GIS Software (ArcGIS Pro & QGIS)
January 11, 2020 - September 8, 2025

Industry Experience

Software & Internet, Gaming, Education, Media & Entertainment, Professional Services