I am a versatile UI and Graphic Designer with extensive experience in digital art and animation for educational and gaming projects. Over the years, I have worked on game development, web design, prepress, and have led graphic and animation teams, contributing creatively to both published and unpublished games across mobile and other platforms. I am passionate about conceptualizing visual settings and bringing UI and character designs to life through animation, creating engaging experiences for diverse audiences. Based in Zürich, Switzerland, I have collaborated with international institutions such as LSE and ETH Zürich, as well as numerous gaming companies in Belarus and Switzerland. My skill set spans illustration, 2D/3D animation, UI design, prepress, and use of software including Adobe Creative Suite and 3D Max. I am fluent in English, Russian, and German, with intermediate proficiency in French, always aiming to blend creativity with functional design in every project I undertake.

Eugeniya Kareva

I am a versatile UI and Graphic Designer with extensive experience in digital art and animation for educational and gaming projects. Over the years, I have worked on game development, web design, prepress, and have led graphic and animation teams, contributing creatively to both published and unpublished games across mobile and other platforms. I am passionate about conceptualizing visual settings and bringing UI and character designs to life through animation, creating engaging experiences for diverse audiences. Based in Zürich, Switzerland, I have collaborated with international institutions such as LSE and ETH Zürich, as well as numerous gaming companies in Belarus and Switzerland. My skill set spans illustration, 2D/3D animation, UI design, prepress, and use of software including Adobe Creative Suite and 3D Max. I am fluent in English, Russian, and German, with intermediate proficiency in French, always aiming to blend creativity with functional design in every project I undertake.

Available to hire

I am a versatile UI and Graphic Designer with extensive experience in digital art and animation for educational and gaming projects. Over the years, I have worked on game development, web design, prepress, and have led graphic and animation teams, contributing creatively to both published and unpublished games across mobile and other platforms. I am passionate about conceptualizing visual settings and bringing UI and character designs to life through animation, creating engaging experiences for diverse audiences.

Based in Zürich, Switzerland, I have collaborated with international institutions such as LSE and ETH Zürich, as well as numerous gaming companies in Belarus and Switzerland. My skill set spans illustration, 2D/3D animation, UI design, prepress, and use of software including Adobe Creative Suite and 3D Max. I am fluent in English, Russian, and German, with intermediate proficiency in French, always aiming to blend creativity with functional design in every project I undertake.

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Language

English
Advanced
German
Advanced
Russian
Fluent
French
Intermediate

Work Experience

Digital Artist at LSE, ETH Zürich
September 1, 2023 - August 31, 2024
Worked as a Digital Artist for an educational game, responsible for conceptualizing the visual setting, as well as designing and animating the UI, game characters, and other graphics.
Digital Artist at LSE, ETH Zürich
March 1, 2020 - February 28, 2022
Contributed as a Digital Artist in the Future Learning Initiative Project ‘Ethics Education’. Part of a multidisciplinary team that developed ‘Write or Wrong’, a game exploring ethics in academic collaboration and publishing. Co-designed the entire hour-long game experience including visual setting, UI design, character animation, and game graphics.
Freelance Designer at Self-employed
February 1, 2011 - February 29, 2020
Provided graphic and UI design services for mobile games. Conceptualized and prototyped interaction for a 3D map displaying real-time data from the virtual cryptocurrency market for the Cryptoverse app. Designed websites and prepress materials including CD covers, jewel box designs, calendars, and family planners.
Graphic Designer and Art Director of Mobile Games Department at JVL Corporation
May 1, 2008 - January 31, 2011
Worked in the gaming and slot machine manufacturing industry. Managed graphics development for published and unpublished iPhone/iPad games, created GUI for Home Music Entertainment software, and directed animation projects.
Art Director and Animator at AHA! Studios, Inc.
November 1, 2007 - March 31, 2008
Directed art and animation for projects such as Mattel Meebas, Cube World, Smart Cycle, and animated for Mattel Pixel Chix, My ePets.
Art Director of Mobile Games Department at Tikgames
November 1, 2004 - November 30, 2007
Supervised graphics development and creation for games, advertising materials, and web design. Created graphic concepts, pixel art, animations, and UI design. Delivered 34 games and demos, including titles for Disney and Hudson/Konami. Participated in award-winning LBS games projects.
Graphic Designer at Wisematix
March 1, 2004 - October 31, 2004
Created concepts, pixel art, animations, and UI design for mobile games. Developed 5 games including Bubble Revolt and Cosmosys.
Graphic Designer at In-Cubus Inc
May 1, 2001 - April 30, 2005
Designed corporate identity, website, game backgrounds, 3D landscapes, characters, animations, and advertisement materials for GBA and mobile games. Created multiple games and corporate graphics for Belarusian artists community web portal.
Graphic Designer, UI Designer at JSC Osmium
November 1, 1997 - June 30, 1999
Designed graphics and packages, created logos, posters, leaflets, and UI design for multimedia CDs on various topics including travel and modern art.
Graphic Designer at Medium
January 1, 1997 - October 31, 1998
Designed calendars and posters for advertising campaigns, winning 2nd place in the International Advertisement Festival 'Golden Wolf'.

Education

Master in Industrial Design at Belarusian Academy of Arts
September 1, 1994 - July 30, 1999
Architect at Minsk Building and Architectural College
September 1, 1989 - July 30, 1993

Qualifications

Master in Industrial Design
September 1, 1994 - July 30, 1999

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services