I am a versatile UI and Graphic Designer with extensive experience in digital art and animation for educational and gaming projects. Over the years, I have worked on game development, web design, prepress, and have led graphic and animation teams, contributing creatively to both published and unpublished games across mobile and other platforms. I am passionate about conceptualizing visual settings and bringing UI and character designs to life through animation, creating engaging experiences for diverse audiences.
Based in Zürich, Switzerland, I have collaborated with international institutions such as LSE and ETH Zürich, as well as numerous gaming companies in Belarus and Switzerland. My skill set spans illustration, 2D/3D animation, UI design, prepress, and use of software including Adobe Creative Suite and 3D Max. I am fluent in English, Russian, and German, with intermediate proficiency in French, always aiming to blend creativity with functional design in every project I undertake.
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