Available to hire
I am a 2D Game Artist passionate about game development and visual storytelling. I specialize in background art, UI elements, and visual assets for commercial interactive products, and I thrive in structured production pipelines. I adapt visual styles to project requirements and deliver production-ready assets with a strong emphasis on visual clarity and consistency, while embracing feedback and iteration.
My goal is to create cohesive, expressive visuals that support gameplay and narrative, from concept to final renders, and I enjoy collaborating with teams to refine style and achieve production goals.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Polish
Advanced
Russian
Advanced
Belarusian
Intermediate
Work Experience
Freelance Artist
January 1, 2023 - January 1, 2025Selected and aligned project visual style with clients and creative team. Delivered assets from sketches to final renders, ready for production integration. Created 2D artwork for commercial and private projects, including backgrounds, props, character concepts, comics, book illustrations, UI elements, and animation assets. Worked from client briefs and technical specifications to ensure stylistic and technical compliance. Created consistent visual asset sets (backgrounds, UI elements, decorative props) within predefined style and resolution constraints. Prepared layered assets for animation and interactive use. Utilized AI tools as part of concept ideation and reference generation, followed by manual refinement in Photoshop to meet production quality standards.
Background Artist/Concept Artist at Animoon
January 1, 2022 - January 1, 2024Created environment and background art for animated and game-related projects based on descriptions, layouts, and references. Developed visual concepts and color solutions for scenes during pre-production and pitch stages. Designed cohesive color palettes to maintain visual consistency across multiple scenes and assets. Participated in defining and supporting the overall visual style of projects. Worked closely with animators and art directors to ensure backgrounds met artistic and technical requirements.
Colorist (Animation) at Platige Image
January 1, 2023 - January 1, 2023Applied color to animation frames using predefined palettes, ensuring consistency across sequences. Applied strict color and lighting rules, ensuring visual clarity and readability. Prepared animation-ready assets according to technical requirements. Collaborated with the art team to maintain a cohesive look and support production timelines.
Education
Bachelor in New Media Art at Polish –Japanese Academy of Information Technology, Department of Animation and Visualization
January 1, 2021 - January 1, 2024Diploma at Minsk Art College named after I.Akhremchik, Department of Decorative and Applied Arts
January 1, 2018 - January 1, 2021Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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