Hi, I'm Evan Sisson. I'm a Lead 3D Artist and XR director with 19 years of experience across computer games, eLearning, film VFX, 3D videos, simulations and XR apps. I’ve led multidisciplinary teams through full development cycles, shaping visuals from concept to deployment, and I enjoy blending design, art, and code. I’ve delivered 25 hours of visuals and regularly collaborate across PC, mobile, VR/AR platforms (Quest, HoloLens, Magic Leap) using Unity, Unreal and Gadot. I built and led a 3D department at The Learning Network, generating millions in revenue, training 18 developers, and delivering 500+ projects while maintaining strong metrics, render pipelines, and efficient processes. I also freelance across Alberta for clients such as Kenworth, Wattco, the University of Lethbridge and Paramount Structures, delivering high-quality assets, videos and simulations with rapid turnaround.

Evan Sisson

Hi, I'm Evan Sisson. I'm a Lead 3D Artist and XR director with 19 years of experience across computer games, eLearning, film VFX, 3D videos, simulations and XR apps. I’ve led multidisciplinary teams through full development cycles, shaping visuals from concept to deployment, and I enjoy blending design, art, and code. I’ve delivered 25 hours of visuals and regularly collaborate across PC, mobile, VR/AR platforms (Quest, HoloLens, Magic Leap) using Unity, Unreal and Gadot. I built and led a 3D department at The Learning Network, generating millions in revenue, training 18 developers, and delivering 500+ projects while maintaining strong metrics, render pipelines, and efficient processes. I also freelance across Alberta for clients such as Kenworth, Wattco, the University of Lethbridge and Paramount Structures, delivering high-quality assets, videos and simulations with rapid turnaround.

Available to hire

Hi, I’m Evan Sisson. I’m a Lead 3D Artist and XR director with 19 years of experience across computer games, eLearning, film VFX, 3D videos, simulations and XR apps. I’ve led multidisciplinary teams through full development cycles, shaping visuals from concept to deployment, and I enjoy blending design, art, and code. I’ve delivered 25 hours of visuals and regularly collaborate across PC, mobile, VR/AR platforms (Quest, HoloLens, Magic Leap) using Unity, Unreal and Gadot.

I built and led a 3D department at The Learning Network, generating millions in revenue, training 18 developers, and delivering 500+ projects while maintaining strong metrics, render pipelines, and efficient processes. I also freelance across Alberta for clients such as Kenworth, Wattco, the University of Lethbridge and Paramount Structures, delivering high-quality assets, videos and simulations with rapid turnaround.

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Fluent
French
Intermediate

Work Experience

Director, XR Products at The Learning Network
April 1, 2023 - Present
Directed dozens of XR apps, managed a multidisciplinary team across the full development cycle, and contributed to design, art, coding and deployment. Leveraged Unity, Unreal and Gadot; deployed SaaS, WebGL browser or traditional installations; supported on PC, mobile, Quest, HoloLens and Magic Leap.
Lead 3D Artist at The Learning Network
November 1, 2010 - April 1, 2023
Created a department with $5 million revenue over 8 years and 44% profit margins. Trained 18 3D developers, completed 500+ projects, implemented performance reviews/metrics, set work standards, built render farm. Created processes, income reports/projections, collaborated on design documents and produced storyboards.
3D Generalist at The Learning Network
July 1, 2008 - November 1, 2010
Skilled at modeling mechanical, organic and character objects using 3D Studio Max, ZBrush, Blender and Maya. Principal 3D artist utilizing every step in 3D animation and game asset production.
3D Generalist at Freelance (Self-Employed)
April 1, 2006 - Present
Created 3D assets, videos and simulations for clients including Kenworth, Wattco, University of Lethbridge, FiveNines Automation, Peak Visuals, Flora Valley Homes and Paramount Structures; delivered high-quality solutions with rapid turnaround in videos, images, 3D print and game assets.

Education

Bachelor of Fine Arts (B.F.A.) - New Media at The University of Lethbridge
January 1, 2003 - January 1, 2008

Qualifications

Duolingo French Fluency: Advanced (Estimated)
January 11, 2030 - January 6, 2026
Security Clearance Public Services and Procurement Canada
January 11, 2030 - January 6, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education