Available to hire
I’m a sound designer specializing in game audio, Foley, combat SFX, UI sound design, and cinematic sound design. I create custom sound effects for indie games, including weapons, impacts, ambience, user interface interactions, notifications, character actions, and environmental sounds. I also have foundational experience with FMOD and interactive audio workflows.
Language
Chinese
Fluent
English
Fluent
Work Experience
Education
Bachelor’s Degree in Music and Image Trans-disciplinary Program at Taipei National University of Art
September 1, 2022 - June 30, 2024Focused on sound design, audiovisual production, recording, and interactive media. Completed projects involving Foley, post-production, music, and game audio.
Qualifications
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