Available to hire
Hi, I’m Francisco Galvez, a 3D Character & Prop Artist based in Orlando, FL. I specialize in fast, efficient modeling and texturing for game-ready assets, with a focus on clean topology and performance. I’m passionate about creating characters and props that look great in-game while staying optimized for real-time environments.
I’m comfortable working across pipelines and software, enjoy collaboration with fellow artists, and aim to contribute to projects from concept through to final in-game assets, always keeping gameplay and performance in mind. I’m experienced animating in Maya.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Sales Associate at GameStop
October 1, 2018 - January 1, 2019Conducted sales of products; Assisted customers on floor; Restocking and cleaning workplace.
Lead 3D Artist at Sleepy Ghost (Without Regret)
August 1, 2025 - May 1, 2026Decided on art style; Delegated work to artists; Held 3D artist meetings; Created large and small environmental prop models; Textured characters including eyecards; Minor animation.
3D Artist at Heavy Arsealery – Seal Team Seven
August 1, 2025 - December 1, 2025Created 2D scrolling backgrounds; Animated fish enemy and rock obstacles; Produced machine gun bullet assets.
3D Artist at TormenTanine – Creature Circus
March 1, 2025 - April 1, 2025Main dog character modeling, texturing, rigging, animations; Created circus wagon and cannon props; Drafted and produced final gameplay trailer.
Lead 3D Artist at Without Regret – Sleepy Ghost (UCF project)
August 1, 2025 - May 1, 2026Decided on art style; delegated work to artists; held 3D artist meetings; created large environmental prop models; created small environmental prop models; textured various characters including adding eyecards; minor animation.
3D Artist at Heavy Arsealery – Seal Team Seven (UCF project)
August 1, 2025 - December 1, 20252D scrolling backgrounds; Animated fish enemy, rock obstacles; Machine gun bullet.
3D Artist at TormenTanine – Creature Circus (UCF project)
March 1, 2025 - April 1, 2025Main dog character modeling, texturing, rigging, animations; Circus wagon and cannon prop models; Draft and final gameplay trailer.
Education
Graduate University Diploma at University of Central Florida
January 1, 2022 - January 1, 2026BA in Digital Media - Game Design at University of Central Florida
January 1, 2022 - January 1, 2026AA in Computer Arts & Animation at Miami Dade College
January 1, 2018 - January 1, 2021High School Diploma at John A. Ferguson High School
January 1, 2014 - January 1, 2018Certification of Completion for Game/Simulation/Animation/Programming at John A. Ferguson High School
January 1, 2014 - May 29, 2026Graduate University Diploma at University of Central Florida
January 1, 2022 - January 1, 2026AA - Computer Arts & Animation at Miami Dade College
January 1, 2018 - January 1, 2021High School Diploma at John A. Ferguson High School
January 1, 2014 - January 1, 2018Qualifications
Certification of Completion for Game/Simulation/Animation/Programming
January 1, 2014 - May 29, 2026Certification of Completion for Game/Simulation/Animation/Programming
January 1, 2014 - May 29, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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