I am Ernesto Reyes, a Creative Visual Strategist and Narrative Illustrator with over two decades of experience translating complex ideas into compelling visual systems. I specialize in high-impact 2D illustration, digital storytelling, streamer branding ecosystems, and commercial packaging design. I blend artistic depth with strategic thinking to deliver visually sophisticated solutions that strengthen brand identity, boost audience engagement, and enhance digital presence. I have extensive experience working with international clients across North America and Europe in fully remote environments.

Ernesto Reyes

I am Ernesto Reyes, a Creative Visual Strategist and Narrative Illustrator with over two decades of experience translating complex ideas into compelling visual systems. I specialize in high-impact 2D illustration, digital storytelling, streamer branding ecosystems, and commercial packaging design. I blend artistic depth with strategic thinking to deliver visually sophisticated solutions that strengthen brand identity, boost audience engagement, and enhance digital presence. I have extensive experience working with international clients across North America and Europe in fully remote environments.

Available to hire

I am Ernesto Reyes, a Creative Visual Strategist and Narrative Illustrator with over two decades of experience translating complex ideas into compelling visual systems. I specialize in high-impact 2D illustration, digital storytelling, streamer branding ecosystems, and commercial packaging design.

I blend artistic depth with strategic thinking to deliver visually sophisticated solutions that strengthen brand identity, boost audience engagement, and enhance digital presence. I have extensive experience working with international clients across North America and Europe in fully remote environments.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Senior Independent Visual Strategist at Freelance
January 1, 2018 - Present
Designed strategic visual ecosystems for digital creators and brands, including overlays, panels, branded assets, and motion-integrated graphics. Developed narrative illustrations for digital publishing and branded storytelling. Created packaging concepts aligned with product positioning and market appeal. Delivered motion-enhanced graphics to increase digital engagement. Worked with international clients across the United States, Spain, Mexico, Norway, and Chile.
Graphic Designer & Visual Developer at Private Sector
January 1, 2001 - January 1, 2018
Led branding and packaging initiatives from concept to production. Executed advertising and visual communication materials aligned with business objectives. Partnered with multidisciplinary teams to deliver cohesive brand systems.

Education

Technical Degree in Graphic Design at Centro de Diseño Maracay – Venezuela
September 11, 1998 - July 31, 2001

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Retail
    paper Mindhack comic

    MINDHACK is a psychological narrative universe presented as a horror comic, created to explore how ideas, information, and narratives influence perception, behavior, and identity.
    This project addresses themes such as:

    • Psychological manipulation by an AI
    • Information control
    • Fragmented identity
    • Fear, obedience, and resistance

    From the language of comics, I worked with visual symbolism, narrative rhythm, and world-building.
    On a conceptual level, the central question I based it on is simple yet unsettling:
    What happens when an AI starts influencing the way you think?

    MINDHACK is not limited to traditional reading.

    The universe incorporates a role-playing narrative system, where decisions become part of the story and factions are not moral, but psychological and emotional.
    These factions or psychological houses represent different ways of processing control, chaos, authority, and awareness, allowing the reader or participant to identify their own patterns reflected within the fiction.

    The project unfolds as a transmedia experience.

    Some layers of the universe exist not within the comic, but in texts, analyses, and narrative fragments that expand its psychological and conceptual depth across other platforms, such as Discord.