Available to hire
I am a software developer, game music composer, sound designer, game audio implementer. I build web apps in React, game development in Unity, and compose music and design SFX for games. I implement game audio with C# scripting and audio middleware (FMOD/Wwise).
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Work Experience
Software Engineer at Servco Pacific Inc.
March 1, 2022 - June 20, 2024- Maintained 7+ brand sites with Javascript, JQuery, HTML/ISML & CSS front end, and Node.js for back end
- Worked in Agile 2-week sprint, using Jira for task management, & Azure DevOps for version control
- Built custom components for Salesforce Commerce Cloud Page Designer in Javascript
- Wrote technical documentation for non-developers on custom components for Page Designe
Education
Bachelor of Arts at University of Hawaii at Manoa
August 20, 2012 - December 9, 2016Bachelor of Arts at University of Hawaii at Manoa
September 5, 2025 - September 5, 2025Certificate in Software Engineering at Flatiron School
May 6, 2019 - August 23, 2019Full-Stack Software Development Intensive Coding Bootcamp
Certificate at Indie Game Academy
July 22, 2024 - January 3, 2025Level 1 & 2: Unity Development
Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
- Implemented music and sound effect events in Wwise
- Scripted Unreal Blueprinting to call audio events with Audiokinetic events
- Foley recordings for sound design and music composed in Reaper
Unreal Engine 2D boss rush game where you play as Malik fighting Filipino folklore creatures.
- Implemented audio in Wwise, utilized RTPC for cooldown, used state group to control interactive music
- Developed gameplay functionality and designed art assets in Piskel & Paint.NET
- Composed the music in Reaper & designed sound effects with procedural audio in Wwise
Unity 2D platformer game where you play as Multo to bring a light to a village to ward off evil spirits.
- Built with React.js & Tone.js
- Implemented context & reducers to manage the state of the instrument’s synth, volume, and octave
- Used CSS media queries to add responsive design for desktop & mobile view
Wavetable synthesizer that allows a user to play the keyboard with different tones and record a music clip.
- Built with React.js hooks, with responsive design for desktop & mobile view
- Implemented canvas to draw each pattern & diagram
- Integrated context & reducers to manage the state of each microphone pattern
Web app that displays different polar patterns for microphone recording.
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