I’m Fabian Measures, an ambient electronic orchestral composer and sound designer crafting immersive, story-filled game worlds. I design and shape audio that supports living, breathing video game environments with depth, life, and passion.
Over the years I have contributed across multiple production stages—from composing and producing original soundtracks to crafting sound effects, dialogue editing, and UI sounds. I’ve worked on projects such as The Doors of Trithius, Hadean Tactics, Nova Island and Inkbound, using REAPER and other DAWs, and I’ve built efficient workflows for in-engine delivery. In 2024 I assisted Jordan Chin on Inkbound with dialogue editing for three characters (~400 lines), ensuring consistency with the game’s Narrator. I’m excited to bring this blend of technical skill and creative collaboration to your team to create studio‑level immersive audio experiences.
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