I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWW

Fabian Rosenkranz

Twine

I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations. My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code. By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images. In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering. **Day rate** 360 £ **Employment and project experience** _20 + Years Professional 3d Experience_ character - cloth - hair - modelling - sculpting - plugin development - training _2018_ : 3d Scan Supervisor, Animator and Sculptor for the "PERGAMONMUSEUM. DAS PANORAMA" exhibition by Jadegar Asisi, Berlin _2016_ - _2017_ : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC "Watership Down" Mini Series **Qualifications and education** _100 % self-taught_ **Website & Links** _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_WWWW

Bio

Available to hire


Standard Rate:
$250 per day ($31.25 per hour)

I work as a freelancing 3d animator, technical director and sculptor in Berlin, Germany. I started freelancing in 1997 and have been self employed ever since. I love character related work and most of the jobs I have been hired for over the years have been character or cloth related. However, during my career I have touched upon almost all areas of 3d work, including modelling, sculpting, architecture and product visualization, rendering, technical rigging, script and plug-in development, motion graphics and simulations.

My background is more artistic than technical. As a young adult I wanted to draw comics. I started to work with the Computer rather late and initially without much enthusiasm. So it surprised me as much as anybody else to discover that I not only enjoyed 3d, but also writing code.

By shifting the focus of my 3d work more and more towards character animation, I have come very close to what I dreamed of as a young man: telling a story with images.

In addition i love to sculpt with all sorts of clay. And to cross the boundaries between the digital and the real world by using 3d scanning and printing and creating plaster casts. I call it tradigital tinkering.

Day rate
360 £

Employment and project experience
20 + Years Professional 3d Experience
character - cloth - hair - modelling - sculpting - plugin development - training

2018 : 3d Scan Supervisor, Animator and Sculptor for the “PERGAMONMUSEUM. DAS PANORAMA” exhibition by Jadegar Asisi, Berlin

2016 - 2017 : Previz Pipeline TD and Animator at Painting Practice in London for the Previz of the Netflix / BBC “Watership Down” Mini Series

Qualifications and education
100 % self-taught

Website & Links
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup
Website not available. Sign in: https://www.twine.net/signup


Skills

3D
3D Animation
3D
3D Design
3D
3D Model
An
Animation
Ar
Artwork
More ▼

Experience Level

Blender
Intermediate
MAXON Cinema 4D
Expert
Python
Expert
ZBrush
Intermediate

Industry Experience

Media & Entertainment, Education, Other
    uniE608 Coat and Jacket for Thomas Traum, personal rendering
    This is a personal rendering of a coat and a jacket I built and animated for Thomas Traum (https://www.twine.net/signin). Modeled and Simulated in Marvelous Designer, Rendered in Cinema 4d using Octane. Music: The Underscore Orchestra “You’se A Viper”, https://www.twine.net/signin #marvelousdesigner #cloth #clothsimulation #clothmodellingWW
    uniE608 ThomasTraum::Anya Hindmarch coats – Personal Rendering
    I did the animation and built and simulated the coats for ThomasTraum (https://www.twine.net/signin) for a project for Anya Hindmarch. I did these renderings just for fun. Cloth modeling and simulation done with Marvelous Designer, animation with Cinema 4d, rendered with Octane. Music: The Underscore Orchestra: Wategos Boogie, https://www.twine.net/signin #marvelousdesigner #cloth #clothsimulation #clothmodelling #animationWW
    uniE608 CGWORKSHOPS – Body Mechanics – Assignment 2 – Dance
    This is the result of my second assignment during the CGWORKSHOP (cgsociety.org/training) on Body Mechanics taught by Kyle Kenworthy. The animation was done in Maya using rigs from Long Winter Studios (https://www.twine.net/signin The animation was inspired by the great Pol & Sara movie by Núria Tolós Palau (https://www.twine.net/signin #cgworkshop #animation #characteranimationWW
    uniE608 Head 4 - animated 3d scan
    Just a fun project. I wondered what it would look like if I make a movie out of the photos I took to scan one of my clay heads. Here's the result. #clay #realitycapture #sculpting #photogrammetry #3dscanWW
    uniE608 Lisa - ...and it was GREAT!
    Facial rigging and animation test, built and animated in Cinema 4d, rendered with Octane. The audio was taken from BBC Three's 'Lip Service' - Series 2 - Tess' Monologue #characteranimation #facialanimation #rigging #facialrigging #cinema4d #octanerender #3danimation #3dhair #animationWW
    uniE608 Dreamy Morning
    My first sculpture in paper clay, pose reference from posespace.com. #sculpting #sculpture #paperclay #clay #dreamy #morning #dreamymorning #figure #claysculpting #claysculptureWW
    uniE608 No Means No
    Sculpted in Monsterclay #sculpting #sculptures #clay #monsterclay #sculpture #claysculpting #nomeansno #selfdefense #selfdefence #figurinesWW
    uniE608 Black Power (monster clay, 12 cm high)
    Sculpted in Monster Clay (@monster_clay) after I watched the great BLACKKKLANSMAN movie by Spike Lee . #sculpting #sculptures #figuresculpting #claysculpting #claysculpture #clay #monsterclay #ilovemonsterclay #blackpower #spikelee #afrohair #blackisbeautifulWW
    uniE608 Turner Broadcasting Systems Deutschland/TNT: Dragon for “Game of Thrones” Season 4 Trailer
    I build this dragon for Turner Broadcasting Systems Deutschland GmbH / TNT (turner.de) for a trailer they did for Game of Thrones, season 4. I can’t show the trailer here for copyright reasons, but these are the renderings I gave them for their compositing (plus an early render test with octane). I modeled, UV unwrapped, sculpted and textured in Blender and did the rigging, animation and rendering in Cinema 4d. #animator #rigging #cinema4d #blender #octaneWW

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