Available to hire
Hello! I’m Fabien Roussot, a software engineer with extensive experience in gameplay engineering, systems design, and tooling across mobile indie games to AAA titles. I enjoy working in small teams as well as large studios, turning complex ideas into polished interactive experiences.
My strengths include building player systems (weapons, inventory, abilities), world systems, and tooling to empower designers in Unreal Engine and Unity. I code in C++, C#, and scripting languages like Python and Lua, and I love bridging design and engineering to ship high-quality games.
Skills
Language
English
Fluent
French
Fluent
Work Experience
Software Engineer at Hangar 13 Ltd.
January 1, 2018 - December 31, 2025Unreal Engine 5 development for Mafia: The Old Country. Implemented and contributed to player systems (weapons, inventory, abilities), game interactions (cinematic transitions, damage, ladders) and world systems (missions, challenges); deployed and supported QA automated testing; nativeized and code-supported blueprint systems; provided editor utilities and interfaces for designers; contributed to an unannounced Fusion Engine title (custom tech) with design and implementation of player progression (level-up, skill trees, unlocks) and a custom serialization override system for data-efficient ability variations.
Gameplay Developer at Various Studios
January 1, 2013 - December 31, 2018Worked on multiple projects (Gameaholic Ltd – Unreleased infinite scroller mobile game; Gunjin Impact Ltd – Auto-Warriors: Tactical Action Car Combat; BigBit Ltd – Hollyoaks: The game, GoggleBox: The game, The Snowdog and the Snowman). Used Unity 3D across titles, handling meta-systems, UI/UX, third-party systems and APIs; participated in small-team development, feature design and implementation collaboration.
Education
Bachelor w/ Honors 1st at University of Aberty Dundee
January 11, 2030 - June 1, 2011DUETI at Univerty Lyon 1
January 11, 2030 - June 1, 2008Qualifications
BAFTA One to Watch Nomination
January 11, 2030 - December 31, 2011Dare to be Digital competition finalist
January 11, 2030 - December 4, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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