FA

Faisal Abubakar Pindar

Available to hire

I am a results-driven software engineer with a passion for designing, developing, and optimizing scalable applications.

About

I am a results-driven software engineer with a passion for designing, developing, and optimizing scalable applications. I excel at problem solving and collaborating with cross-functional teams to deliver robust solutions.

Over the course of my career, I have built custom tools, scripts, and pipelines in Python and related tools, supported large color-management workflows in VFX, and contributed to production workflows at Netflix Animation Studio and MARZ, always aiming for quality, efficiency, and color accuracy.

  • Joined October 2025

Industry experience

  • Software & Internet
  • Media & Entertainment

Work experience

Digital Artist Technical Director · Netflix Animation StudioDec 2024 – Dec 2024 · 1 mo

Member of the Creative Review team; learned Mu programming language and used Mu and Python to build essential tools, significantly improving the RV application's end-user workflow. Enhanced review sessions for artists by leveraging SyncSketch for real-time annotations, ClearView for secure high-quality playback, Bluescape for collaborative brainstorming and asset sharing, and proprietary tools for asset sharing, leading to faster decision-making and higher-quality outputs. Collaborated with upstream TD teams, production staff, supervisors, and artists to resolve creative issues and improve workflow efficiency and color-accurate asset quality.

Imaging Engineer · Monsters Aliens Robots Zombies (MARZ)Jun 2023 – Jun 2023 · 1 mo

Responsible for show setups and color pipeline architecture, color management and LUT generation. Supported VFX supervisors, artists and production staff with color-management issues by problem solving and communicating with clients and DI facilities for all color pipeline and imaging engineering matters. Nuke tools scripting using Python and TCL; in-depth knowledge of LUT-based workflows (ACES) and color space/display conversions; performed plates QC, quick-time generations, slate information generation, color manipulation and reformatting, ensuring quality control of all configuration and images produced.

Software Engineer · SG DigitalDec 2021 – Dec 2021 · 1 mo

Improved user experience by re-developing all report-based forms to the ‘Reports’ repository, giving users easier access to utilities such as Self-Exclusion Forms and updating the user experience for the Reports web application. Reduced weekly programmer hours by writing a script to automate database updates for reports, saving approximately 1.5 hours per week. Technologies used included TCL, Java 8, Bash, SQL, and JavaScript.

Education

Bachelor of Engineering (Honours), Software Engineering · Ontario Tech University2016 – 2021

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