I'm Fardin Ebadi. G I have +8 years of experience in the 3D Animation, Game, and Cinematic film industries. Skilled in Animation, 3D Modeling and sculpting, 3D printing, Texture Painting, Rigging, Lighting, Shading, and Rendering. Experienced in Autodesk Maya, 3Ds Max, C4D, Zbrush, Blender, Substance Painter, Unity, and Unreal Engine.

Fardin Ebadi

I'm Fardin Ebadi. G I have +8 years of experience in the 3D Animation, Game, and Cinematic film industries. Skilled in Animation, 3D Modeling and sculpting, 3D printing, Texture Painting, Rigging, Lighting, Shading, and Rendering. Experienced in Autodesk Maya, 3Ds Max, C4D, Zbrush, Blender, Substance Painter, Unity, and Unreal Engine.

Available to hire

I’m Fardin Ebadi. G
I have +8 years of experience in the 3D Animation, Game, and Cinematic film industries.
Skilled in Animation, 3D Modeling and sculpting, 3D printing, Texture Painting, Rigging, Lighting, Shading, and Rendering.
Experienced in Autodesk Maya, 3Ds Max, C4D, Zbrush, Blender, Substance Painter, Unity, and Unreal Engine.

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Language

English
Advanced
Turkish
Fluent
Persian
Fluent
Azerbaijani
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming
    uniE621 Scorpion Based on Mortal kombat X original character
    Model and sculpted in Autodesk Maya and Zbrush, texturing with Substance Painter and Autodesk Mudbox, Using V-ray for rendering
    uniE621 Luca character based on the animation Luca
    Model and sculpted in Autodesk Maya and Zbrush, texturing with Substance Painter and Autodesk Mudbox, Using V-ray for rendering
    uniE621 Warrior Woman Game Ready Character
    Realistic 3D Game Ready Character. Modeling and sculpting in @autodesk_me and @maxonzbrush Texturing in @substance3dart and Using amazing textures from @texturingxyz, Rendering using @chaosgroup V-ray for Maya 3dzbrush autodeskmaya 3dpaintingart mayaxgen xgen gamecharacterdesign texturingxyz mudbox substancepainter vrayrender gamecharacter armor unrealengine unity vrayformaya