Available to hire
Hi, I’m Syeda Farogh Zahra, a passionate Unity Game Developer with over 2 years of professional experience specializing in mobile game development, performance optimization, and immersive gameplay. I love collaborating with cross-functional teams and thrive on delivering world-class gaming experiences that engage millions of players.
I’ve had the opportunity to work on notable projects like War of Nova, and I enjoy designing clean, maintainable architectures and polished UI systems. I’m always eager to learn and grow in the game development space and contribute to exciting, large-scale projects.
Skills
Language
Javanese
Intermediate
English
Fluent
Work Experience
Software Engineer Intern at SabaSoft Games
May 31, 2023 - July 23, 2025Engineered core systems for an RPG-style Zelda-like game with focus on maintainable architecture and modularity. Designed and developed a 2D Mario-style platformer, reinforcing knowledge in 2D physics, tilemaps, and event-driven systems.
Software Engineer - Unity at Revolving Games
May 1, 2023 - PresentDeveloped core gameplay systems including Gacha, Store, and Battle Pass using modular Unity architecture. Designed and implemented UI screens such as Strike Craft Details, Tech Tree, and Chapters Menu. Integrated and scripted in-game animations provided by artists to enhance overall game feel. Worked on projects like War of Nova 2, Hatchlings 2, and HatchKings 2, optimizing asset load times, input handling, and building slot machine mechanics and animation systems.
Software Engineer - Unity at Revolving Games
May 1, 2023 - June 7, 2024Contributed to a large-scale 4X multiplayer strategy game called War of Nova 2 by implementing modular UI features, real-time strategy elements, and gameplay loops using Unity3D and C#. Developed interactive menus, transitions, and animations for Hatchlings 2, a WebGL casual game, optimizing asset load times and input handling. Created slot machine mechanics, UI, and animation systems for HatchKings 2 using Unity Animator and Timeline, while implementing player feedback loops and reward animations.
Software Engineer Intern at SabaSoft Games
December 1, 2022 - May 1, 2023Engineered core systems for Zelda-Like 2, an RPG-style game focusing on maintainable architecture and modularity. Designed and developed Mario-Platformer 2, a 2D Mario-style platformer, reinforcing experience with 2D physics, tilemaps, and event-driven systems.
Education
BS in Computer Science at Punjab University College of Information Technology (PUCIT)
October 1, 2019 - July 31, 2023BS at Punjab University College of Information Technology (PUCIT)
October 1, 2019 - July 31, 2023Qualifications
The complete guide to Game Development with Unity (Udemy)
January 11, 2030 - June 25, 2025Learn To Create An RPG Game In Unity (Udemy)
January 11, 2030 - June 25, 2025The Complete Unity Game Dev Course (Udemy)
January 11, 2030 - June 25, 2025The complete guide to Game Development with Unity (Udemy)
January 11, 2030 - July 23, 2025Learn To Create An RPG Game In Unity (Udemy)
January 11, 2030 - July 23, 2025The Complete Unity Game Dev Course (Udemy)
January 11, 2030 - July 23, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
Hire a Programmer
We have the best programmer experts on Twine. Hire a programmer in Lahore today.