Hi! I’m Fateme Mirveysi, a 2D artist.
I’ve been honing my art skills for six years and I love pushing my creative boundaries. I consider myself hardworking and always eager to learn at every step of the way.
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Currently developing an original comic project focused on character-driven storytelling, worldbuilding, and visual narrative design. Responsible for the full creative process including character design, environment concepts, prop design, panel composition, and visual storytelling.
The project emphasizes strong anatomy, perspective, and composition to create immersive scenes and expressive characters. Alongside the illustration process, I also explore mood, pacing, and cinematic framing to strengthen the storytelling experience.
This ongoing project reflects my passion for storytelling and my long-term goal of creating a complete original comic series.
Worked as a 2D Game Artist on a game project, contributing to the visual development and artistic direction of the game. Responsible for creating character designs, environment concepts, in-game icons, and supporting 2D animations to enhance the overall player experience and visual quality.
Collaborated closely with the development team to maintain a consistent art style and deliver assets optimized for game production. Focused on creating appealing visuals that matched the game’s theme, gameplay, and audience.
• Character design and concept art
• Environment and background design
• icon asset creation
• Basic 2D animation and motion assets
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