I was born on May 25, 1996 in Jakarta, Indonesia, and I have been immersed in the world of multimedia and graphic design for several years. My experience blends aesthetic visuals with strong video editing and 3D animation skills. I also operate cameras for photo and video, use drones to add unique perspectives, and thrive in team-based projects.

Fauzi Hawari

I was born on May 25, 1996 in Jakarta, Indonesia, and I have been immersed in the world of multimedia and graphic design for several years. My experience blends aesthetic visuals with strong video editing and 3D animation skills. I also operate cameras for photo and video, use drones to add unique perspectives, and thrive in team-based projects.

Available to hire

I was born on May 25, 1996 in Jakarta, Indonesia, and I have been immersed in the world of multimedia and graphic design for several years.

My experience blends aesthetic visuals with strong video editing and 3D animation skills. I also operate cameras for photo and video, use drones to add unique perspectives, and thrive in team-based projects.

See more

Language

Indonesian
Fluent
English
Beginner

Work Experience

Magang - Web Programmer at Kompas Gramedia – Human Resource
August 1, 2018 - December 1, 2018
Internship in web programming with focus on frontend/backend tasks within the HR division.
Petugas SIG (Sistem Informasi Geografi) at Dinas Cipta Karya, Tata Ruang dan Pertanahan Provinsi DKI Jakarta
January 1, 2020 - December 1, 2020
Geographic Information System staff supporting spatial data management.
Assistant Professional - Multimedia dan Desain Grafis at Dinas Cipta Karya, Tata Ruang dan Pertanahan Provinsi DKI Jakarta
January 1, 2021 - December 1, 2023
Assistant professional in multimedia and graphic design.
Tenaga Ahli Senior Content Creator at Dinas Cipta Karya, Tata Ruang dan Pertanahan Provinsi DKI Jakarta
January 1, 2024 - December 1, 2024
Senior content creator focusing on multimedia and graphic design projects.
Senior XR Production at Samuel
January 13, 2025 - Present
As a **Senior XR Production Specialist**, I manage and develop XR studio production workflows, from virtual production setup to real-time content implementation for broadcast, events, and digital media. I specialize in designing and building immersive 3D environments in Unreal Engine, fully integrated with Disguise systems to support seamless real-time XR production pipelines.

Education

Information System - Computer Science at Mercu Buana University
June 1, 2015 - August 17, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Government, Professional Services, Education