Brazilian-Italian concept and game art leader with hands-on experience from early sketches to final high-quality art. Has directed visual production teams to protect project visual identity and deliver on-time, polished assets for games. A versatile artist and illustrator with a strong background across character, environments, props, final art, and production pipeline supported by solid industry experience in studios across Brazil, Spain, Ireland, and freelancer work internationally.…

Felipe Prest Mercon Rocha

Brazilian-Italian concept and game art leader with hands-on experience from early sketches to final high-quality art. Has directed visual production teams to protect project visual identity and deliver on-time, polished assets for games. A versatile artist and illustrator with a strong background across character, environments, props, final art, and production pipeline supported by solid industry experience in studios across Brazil, Spain, Ireland, and freelancer work internationally.…

Available to hire

Brazilian-Italian concept and game art leader with hands-on experience from early sketches to final high-quality art. Has directed visual production teams to protect project visual identity and deliver on-time, polished assets for games.

A versatile artist and illustrator with a strong background across character, environments, props, final art, and production pipeline supported by solid industry experience in studios across Brazil, Spain, Ireland, and freelancer work internationally.

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Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Italian
Beginner

Work Experience

Lead Game Artist at Gazeus Games
January 1, 2024 - January 1, 2026
Lead art team direction and production oversight. Responsible for maintaining the visual identity across projects, while hands-on creation from initial sketches to final art to meet high-quality standards.
Freelancer Concept artist / Illustrator
January 1, 2019 - January 1, 2024
Created visual images of ideas for video games. Produced character illustration, environment and prop concepting, and final art for multiple projects across industries and clients in Barcelona/Spain and New York/USA.
Freelancer Concept Artist / Illustrator at Freelancer
January 1, 2019 - January 1, 2024
Creating visual images of ideas for video games, character illustration, environment and prop concepts, and final art for multiple projects across Barcelona, Spain and USA (New York).
2D Senior Concept Artist at Social Point
January 1, 2016 - January 1, 2019
Creating visual images of ideas for video games, character illustrations, concept art for environments and props, and final art delivery.
Lead Game Artist at Superhippo
January 1, 2013 - January 1, 2016
Management of the design team, art quality oversight, task allocation, and production of illustrations and animations to meet deadlines.
Senior Game Artist at Superhippo
January 1, 2012 - January 1, 2013
Concept art, character design, environment illustration, and animation work.
Photography assistant / Illustrator at Ultimos Refugios
January 1, 2011 - January 1, 2012
Provided field production and post-production support for photography books: “Parque Estadual de Itaúnas” and “Parque Estadual Paulo César Vinha”. Participated in production and photography assistance for a documentary movie made by the NGO “Ultimos Refúgios”.
Photography assistant at Ultimos Refugios
January 1, 2011 - January 1, 2011
Illustration, field production and post-production for photography books; participation in documentary production with NGO.
Lead Game Artist at Interama
January 1, 2008 - January 1, 2010
Team management and development of concept, prototype, interface, character and environment art; illustrations, animations, level design, game balancing and game design.
Graphic Artist at Action Games
January 1, 2006 - January 1, 2007
Concept art, 3D modeling, illustrations and 2D/3D animation tasks.
Freelancer Artist
January 1, 2004 - Present
Freelance draftsman and 2D movie animator to the short-film "A Cigarra e o Formigo"; Poster Illustrator and croqui design to Theatrical Play “Efigênia no Brasil”; Creation and production of 3D opening animation to cinema group "ATTOS"; Newspaper comic for NGO “FASE”; Illustrator in the IPad app project “Fadas: The rise of chaos”;
Freelancer Artist at Freelancer
January 1, 2004 - Present
Draftsman and 2D movie animator for short film; poster illustrator for theatrical play; 3D opening animation for cinema group; NGO publications; iPad app illustration.

Education

Certificate in The Art of Color and Light at CG Master Academy
January 1, 2016 - June 17, 2026
1st year complete of Business Administration Degree at University Estácio de Sá (ESTACIO) - Brazil
January 1, 2011 - June 17, 2026
Technical Feasibility and Economic Aspects in Project Development at Tecvitoria Business Incubator of Espírito Santo - Brazil
January 1, 2008 - June 17, 2026
3D Studio Max Certificate (Advanced) at School of informatics Datapoint – Brazil
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development at Espírito Santo’s Integrated Colleges (FAESA) - Brazil
January 1, 2005 - January 1, 2006
Classic Painting Course at Studio Lacunha Arts - Brazil
January 1, 2003 - June 17, 2026
Certificate at The Art of Color and Light - CG Master Academy
January 1, 2016 - June 22, 2026
1st year complete of Business Administration Degree at University Estácio de Sá (ESTACIO)
January 1, 2011 - January 1, 2011
Technical Feasibility and Economic Aspects in Project Development at Tecvitoria Business Incubator of Espírito Santo
January 1, 2008 - January 1, 2008
3D Studio Max Certificate (Advanced) at Datapoint – Brazil
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development at Espírito Santo’s Integrated Colleges (FAESA)
January 1, 2005 - January 1, 2006
Classic Painting Course at Studio Lacunha Arts
January 1, 2003 - January 1, 2003
Certificate - The Art of Color and Light at CG Master Academy
January 1, 2016 - January 1, 2016
Business Administration Degree (in progress or completed - year started) at University Estácio de Sá (ESTACIO)
January 1, 2011 - January 1, 2012
Course - Technical Feasibility and Economic Aspects in Project Development at Tecvitoria Business Incubator of Espírito Santo
January 1, 2008 - January 1, 2008
Certificate - 3D Studio Max (Advanced) at School of informatics Datapoint
January 1, 2005 - January 1, 2007
Technical Diploma - 3D Game Development at Espírito Santo’s Integrated Colleges (FAESA)
January 1, 2005 - January 1, 2006
Course - Classic Painting at Studio Lacunha Arts
January 1, 2003 - January 1, 2004
CG Master Academy - Certificate at CG Master Academy
January 1, 2016 - January 1, 2016
Business Administration (1st year complete) at University Estácio de Sá (ESTACIO)
January 1, 2011 - August 26, 2026
Technical feasibility and economic aspects in project development (course) at Tecvitoria Business Incubator of Espírito Santo
January 1, 2008 - August 26, 2026
3D Studio Max (Advanced) - Certificate at School of informatics Datapoint
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development at Espírito Santo’s Integrated Colleges (FAESA)
January 1, 2005 - January 1, 2006
Classic Painting (course) at Studio Lacunha Arts
January 1, 2003 - January 1, 2007
The Art of Color and Light Certificate (CG Master Academy) at CG Master Academy
January 1, 2016 - January 1, 2016
Business Administration (Degree, 1st year complete) at University Estácio de Sá (ESTACIO)
January 1, 2011 - January 1, 2011
Technical Feasibility and Economic Aspects in Project Development (Course) at Tecvitoria Business Incubator of Espírito Santo
January 1, 2008 - January 1, 2008
3D Studio Max Certificate (Advanced) at School of informatics Datapoint
January 1, 2005 - December 31, 2007
Technical Diploma in 3D Game Development at Espírito Santo’s Integrated Colleges (FAESA)
January 1, 2005 - January 1, 2006
Classic Painting Course at Studio Lacunha Arts
January 1, 2003 - December 31, 2007

Qualifications

The Art of Color and Light Certificate
January 1, 2016 - June 17, 2026
1st Year Business Administration Studies
January 1, 2011 - June 17, 2026
Technical Feasibility and Economic Aspects in Project Development
January 1, 2008 - June 17, 2026
3D Studio Max Certificate (Advanced)
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development
January 1, 2005 - January 1, 2006
Classic Painting Course
January 1, 2003 - June 17, 2026
The Art of Color and Light Certificate
January 1, 2016 - June 22, 2026
1st year complete of Business Administration Degree
January 1, 2011 - January 1, 2011
3D Studio Max Certificate (Advanced)
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development
January 1, 2005 - January 1, 2006
Technical Feasibility and Economic Aspects in Project Development
January 1, 2008 - January 1, 2008
Classic Painting Course
January 1, 2003 - January 1, 2003
The Art of Color and Light
January 1, 2016 - January 1, 2016
3D Studio Max (Advanced) Certificate
January 1, 2005 - January 1, 2007
The Art of Color and Light Certificate
January 1, 2016 - August 26, 2026
3D Studio Max Certificate (Advanced)
January 1, 2005 - January 1, 2007
Technical Diploma in 3D Game Development
January 1, 2005 - January 1, 2006
The Art of Color and Light Certificate
January 1, 2016 - August 27, 2026
3D Studio Max Certificate (Advanced)
January 1, 2005 - August 27, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education, Non-Profit Organization