Hi, I’m Felipe Prest Mercon Rocha, a game artist with over a decade of experience in concept art, character design, and visual production for video games. I’ve led art teams at Gazeus Games and Social Point, and I’ve freelanced for international studios, delivering concepts, final art, and cohesive visual identities. I enjoy collaborating with cross-functional teams to bring ideas to life and ensure high-quality visual standards across projects.
I work across 2D, animation, environment and prop design, and storytelling through visuals. I’m passionate about building believable worlds, refining art direction, and mentoring teams to achieve strong, consistent visual identities in games and entertainment. I’m always excited about new challenges in the gaming space and related media projects.
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