I’m a London-based 3D and 2D motion graphics artist, born and raised in Camden Town, with 5 years of experience in creative agencies creating advertising visuals for iconic brands like Ford, Kinder, Guinness, and the AA. I love building end-to-end motion workflows that move from modelling and simulation through to texturing, lighting, rendering, compositing, and final edit—always with a strong eye for what will perform on social. I work primarily in Blender, leveraging its built-in toolset from Subsurface modelling to Geometry Nodes, and I use Houdini for accurate, scalable procedural and dynamic simulations. On the 2D side, I create polished motion design and specialist VFX compositing using After Effects and the Adobe suite (including render passes, typography animation, video editing, and sound design), and I’m known for translating software “lingo” quickly so I can slot into different team workflows as a fast problem-solver and versatile asset.

Femi Williams

I’m a London-based 3D and 2D motion graphics artist, born and raised in Camden Town, with 5 years of experience in creative agencies creating advertising visuals for iconic brands like Ford, Kinder, Guinness, and the AA. I love building end-to-end motion workflows that move from modelling and simulation through to texturing, lighting, rendering, compositing, and final edit—always with a strong eye for what will perform on social. I work primarily in Blender, leveraging its built-in toolset from Subsurface modelling to Geometry Nodes, and I use Houdini for accurate, scalable procedural and dynamic simulations. On the 2D side, I create polished motion design and specialist VFX compositing using After Effects and the Adobe suite (including render passes, typography animation, video editing, and sound design), and I’m known for translating software “lingo” quickly so I can slot into different team workflows as a fast problem-solver and versatile asset.

Available to hire

I’m a London-based 3D and 2D motion graphics artist, born and raised in Camden Town, with 5 years of experience in creative agencies creating advertising visuals for iconic brands like Ford, Kinder, Guinness, and the AA. I love building end-to-end motion workflows that move from modelling and simulation through to texturing, lighting, rendering, compositing, and final edit—always with a strong eye for what will perform on social.

I work primarily in Blender, leveraging its built-in toolset from Subsurface modelling to Geometry Nodes, and I use Houdini for accurate, scalable procedural and dynamic simulations. On the 2D side, I create polished motion design and specialist VFX compositing using After Effects and the Adobe suite (including render passes, typography animation, video editing, and sound design), and I’m known for translating software “lingo” quickly so I can slot into different team workflows as a fast problem-solver and versatile asset.

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Language

Japanese
Advanced

Work Experience

Midweight Motion Designer at Born Social
June 1, 2023 - Present
Producing 3D and 2D motion designs, statics, and editing social-first videos for brands including Ford, Guinness, Kinder, and the AA. Lead on 3D pipeline delivery: modeling and texturing client products from scratch, creating product renders (statics and animations), supporting VFX pipelines with appropriate render outputs, building reusable procedural shaders/set-ups, and developing asset libraries that translate across tools and workflows. Create brand-focused motion graphics including stylised animations, editorial and type animations, and fun highly composited visuals. Also produces After Effects procedural templates for client graphic interfaces and recurring motion assets. Delivered high-performing client work such as the Kinder keychain render (agency’s highest-performing client work to date) and additional Instagram-performing visuals for Kinder Bueno. Contributed Guinness beer-mat renders for the Cannes Lions submission and modeled/animated the AA VIXA 3D campaign used in th
Graphic & Motion Designer at HEARD Agency
October 1, 2021 - March 1, 2023
Design lead for HEARD, a startup music agency specialising in 3D and 2D motion work for music brands including Sonos Radio, The Right To Dance, OTHERS, and AIMI. Shaped the design look and feel for weekly and core posts, including social-first artist interview edits and recurring top-performing content such as “Sonos Radio Rewind.” Produced graphics for key campaigns (including documentary credits and collab features), and supported branding/pitch work. Mentored and taught junior motion design fundamentals and techniques across programs. Edited and produced agency showreels, including the Heard Showreel and The Right To Dance showreel used as forefront client communication.

Education

BA (Hons) Graphic Design and Communication at University of the Arts London (Chelsea)
January 11, 2030 - June 1, 2019
Edexcel Level 3 Diploma in Creative and Digital Media at Ravensbourne
January 11, 2030 - December 1, 2014
BA (Hons) Graphic Design and Communication at University of the Arts London (Chelsea)
January 11, 2030 - June 1, 2019
Edexcel Level 3 Diploma in Creative and Digital Media at Ravensbourne
January 11, 2030 - December 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Consumer Goods, Professional Services, Education