Hello there! I am an accomplished and dedicated professional with 4 years of experience as a CG and VFX Artist. I started my career path as a Content Creator in a newspaper for one year.
In 2016 I decided to explore Post Production in Hogarth MX as an Edit Assist for around 2 years, working with Premiere Pro and After Effects. By 2019 I grew up as a CG Generalist using Maya Autodesk and Substance Painter.
By 2022 I got the 3D Digital Matte Painter role in MPC, Canada; working with Maya, Photoshop, Substance 3D Painter, and Nuke. I’m an artist with problem-solving skills.
I’ve working as a Freelancer since 2024 for different clients, creating content for social media, Color Corection, Edit and some VFX Projects.
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