Narrative-focused game designer and producer with experience in tabletop RPGs and independent horror systems, including designing and editing rules, playtesting, and coordinating production with publishers and international printers. Skilled at translating concepts into playable mechanics and engaging storytelling across print and game formats. Background includes education in psychology and recently in Narrative Design. Proficient with modern production and collaboration tools, and comfortable working with stakeholders such as sports/youth government bodies and external printing partners.

Luca Fraticelli

Narrative-focused game designer and producer with experience in tabletop RPGs and independent horror systems, including designing and editing rules, playtesting, and coordinating production with publishers and international printers. Skilled at translating concepts into playable mechanics and engaging storytelling across print and game formats. Background includes education in psychology and recently in Narrative Design. Proficient with modern production and collaboration tools, and comfortable working with stakeholders such as sports/youth government bodies and external printing partners.

Available to hire

Narrative-focused game designer and producer with experience in tabletop RPGs and independent horror systems, including designing and editing rules, playtesting, and coordinating production with publishers and international printers. Skilled at translating concepts into playable mechanics and engaging storytelling across print and game formats.

Background includes education in psychology and recently in Narrative Design. Proficient with modern production and collaboration tools, and comfortable working with stakeholders such as sports/youth government bodies and external printing partners.

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Language

Italian
Fluent
English
Advanced

Work Experience

Game Designer and Producer (Tabletop RPG) at Cidade Curiosa
December 1, 2026 - June 12, 2026
Coordinated relations with Portuguese government bodies and commissioners (IPDJ) and with international printers (AGRpriority). Designed “Ethos: Deluxe edition”, including playtesting and editing the rules. Supported production activities for the tabletop game release, ensuring the designed content and mechanics were validated and publication-ready.
Author (RPG system) at Self Published
December 1, 2025 - April 1, 2026
Wrote, designed, and published the independent RPG horror system “Post-Weird”. Developed the system rules and content for self-publishing, from concept and design through publication.
Writer (RPG supplement) at Self Published
February 1, 2025 - May 1, 2025
Wrote, designed, and published the independent RPG supplement “The Halls Between”. Produced the supplement content for publication as an independent creator.
Writer at Hypercritic
November 1, 2024 - Present
Delivery van driver at Fraticelli Salumi
January 1, 2021 - April 1, 2024
Delivered products and maintained relations with suppliers, supporting logistics and distribution operations.

Education

Bachelor's Degree in Psychological sciences and techniques (EQF 6) at Alma Mater Studiorum
September 1, 2019 - October 1, 2022
Narrative Design, Videogame Production and Real Time Projects (EQF 5) at ITS Turismo Marche
June 11, 2024 - July 31, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Professional Services, Transportation & Logistics