Hi, I’m Allen. I’m the sound designer behind Folly’s Edge, with a Film & TV background and a passion for indie games. I strive to make worlds feel alive through tactile SFX, Foley, and game-ready audio that enhances immersion. Beyond the creative side, I’ve built a results-driven track record in overseeing operations, aligning safety standards, and driving process improvements. I enjoy collaborating with cross-functional teams to deliver exceptional experiences while maintaining high standards of health and safety.

Allen Lindenberg

PRO

Hi, I’m Allen. I’m the sound designer behind Folly’s Edge, with a Film & TV background and a passion for indie games. I strive to make worlds feel alive through tactile SFX, Foley, and game-ready audio that enhances immersion. Beyond the creative side, I’ve built a results-driven track record in overseeing operations, aligning safety standards, and driving process improvements. I enjoy collaborating with cross-functional teams to deliver exceptional experiences while maintaining high standards of health and safety.

Available to hire

Hi, I’m Allen. I’m the sound designer behind Folly’s Edge, with a Film & TV background and a passion for indie games. I strive to make worlds feel alive through tactile SFX, Foley, and game-ready audio that enhances immersion.

Beyond the creative side, I’ve built a results-driven track record in overseeing operations, aligning safety standards, and driving process improvements. I enjoy collaborating with cross-functional teams to deliver exceptional experiences while maintaining high standards of health and safety.

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Experience Level

Expert
Intermediate

Language

English
Fluent

Work Experience

Audio Designer at Unseen Games
July 1, 2020 - March 1, 2026
Project-based audio design work for games, media and film.
Sound Recordist in the Film Industry at Freelance / Film Productions
December 1, 2010 - December 1, 2015
Sound recording for feature films, shorts and TV projects; notable work across the film industry.
Sound Designer at Folly's Edge studio
October 1, 2025 - Present
Sound designer responsible for creating tactile SFX, Foley, and game-ready audio to bring Folly's Edge worlds to life, leveraging a Film & TV background and a passion for immersive sound design.
Operation and facility supervisor at Kelly's Storage Ltd
July 1, 2022 - September 30, 2025
Oversee operations across two locations (Guildford and Luton), manage day-to-day activities, prioritise maintenance issues, liaise with department heads to optimise operations, implement staff training on new systems and safety protocols, and ensure regulatory compliance.
Operations Manager at Freedom Lido
January 1, 2021 - December 31, 2022
Administered daily management of facility operations for optimal operational flow, oversaw financial closing activities, fostered a positive work environment, and coordinated cross-departmental collaboration.
Office/Facility Manager at AS NETT
January 1, 2016 - December 31, 2021
Led office operations and maintenance in Estonia, oversaw IT and office equipment purchasing, coordinated between departments to facilitate smooth operational flow, and implemented policies to enhance inter-departmental communication and efficiency.

Education

BA Hons Audio Production at SAE Institute, London
May 1, 2018 - May 1, 2020
One-Year Practical Film Making at MET Film School, Ealing Studios
December 1, 2009 - December 1, 2010
B-Tech Media National Diploma at Sir George Monoux College
June 1, 2007 - June 1, 2009
CERT CE Business and Marketing at University of Essex
August 1, 2016 - August 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services