Hi, I’m Radek Chloupek. I am an experienced Music Producer and Sound Designer with expertise in mobile games, marketing videos, and trailer music. I’ve collaborated with indie game studios and international teams to craft immersive audio experiences, using Unity and DAWs like FL Studio and Ableton to bring ideas to life. My background includes live sound engineering for clubs, which sharpened my on-site problem solving and production skills. Currently I serve as Lead Audio Artist at Incorrect Games, where I develop soundtracks and sound effects, work on marketing audio for videos, and contribute trailer music to promote releases. I’m passionate about collaboration, storytelling, and delivering high-quality audio for games and media.

Radek Chloupek

PRO

Hi, I’m Radek Chloupek. I am an experienced Music Producer and Sound Designer with expertise in mobile games, marketing videos, and trailer music. I’ve collaborated with indie game studios and international teams to craft immersive audio experiences, using Unity and DAWs like FL Studio and Ableton to bring ideas to life. My background includes live sound engineering for clubs, which sharpened my on-site problem solving and production skills. Currently I serve as Lead Audio Artist at Incorrect Games, where I develop soundtracks and sound effects, work on marketing audio for videos, and contribute trailer music to promote releases. I’m passionate about collaboration, storytelling, and delivering high-quality audio for games and media.

Available to hire

Hi, I’m Radek Chloupek. I am an experienced Music Producer and Sound Designer with expertise in mobile games, marketing videos, and trailer music. I’ve collaborated with indie game studios and international teams to craft immersive audio experiences, using Unity and DAWs like FL Studio and Ableton to bring ideas to life.

My background includes live sound engineering for clubs, which sharpened my on-site problem solving and production skills. Currently I serve as Lead Audio Artist at Incorrect Games, where I develop soundtracks and sound effects, work on marketing audio for videos, and contribute trailer music to promote releases. I’m passionate about collaboration, storytelling, and delivering high-quality audio for games and media.

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Experience Level

Language

English
Fluent
Czech
Fluent

Work Experience

Live Sound Engineer at Urbex & Divadlo Pod Lampou
October 1, 2021 - Present
Operated sound equipment during live performances, ensuring optimal sound quality and balance. Set up and calibrated audio systems for concerts and events. Managed sound checks and coordinated with performers and technical teams. Provided professional and high-quality live sound experiences for various music performances at Divadlo Pod Lampou and Club Urbex.
Audio Lead at Storyteller
September 1, 2021 - February 1, 2022
Collaborated with the team remotely on sound design and music production services. Worked on projects aimed at enhancing storytelling and creating immersive experiences. Gained valuable experience in the industry through collaboration with an international studio. Worked on Pioneer tabletop game.
Lead Audio Artist at Incorrect Games
February 1, 2018 - Present
Collaborated with the team to develop soundtracks and sound effects for mobile games. Worked on marketing videos to create captivating audio experiences. Contributed to the creation of trailer music to promote game releases. Successfully released three games, Space Z, Tokio Oklahoma, and Megahate on the Google Play Store and App Store.

Education

Master Degree at Musartedo
January 1, 2022 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet