Hi, I’m Frank. I’m a 3D artist with 5+ years creating game-ready and film-quality assets. I’ve contributed to over 20 projects, often owning high-visibility pieces and collaborating across teams to deliver polished results. I thrive on strong pipelines and optimization, and I’m skilled in Maya, After Effects, Substance Painter/Designer, and Unreal/Unity, delivering assets that satisfy production timelines and quality standards.

Frank Orta

Hi, I’m Frank. I’m a 3D artist with 5+ years creating game-ready and film-quality assets. I’ve contributed to over 20 projects, often owning high-visibility pieces and collaborating across teams to deliver polished results. I thrive on strong pipelines and optimization, and I’m skilled in Maya, After Effects, Substance Painter/Designer, and Unreal/Unity, delivering assets that satisfy production timelines and quality standards.

Available to hire

Hi, I’m Frank. I’m a 3D artist with 5+ years creating game-ready and film-quality assets. I’ve contributed to over 20 projects, often owning high-visibility pieces and collaborating across teams to deliver polished results.

I thrive on strong pipelines and optimization, and I’m skilled in Maya, After Effects, Substance Painter/Designer, and Unreal/Unity, delivering assets that satisfy production timelines and quality standards.

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Language

English
Fluent

Work Experience

3D Artist II at Mass Virtual Inc.
November 1, 2022 - January 1, 2026
Created and optimized 3D assets for immersive experiences, contributing to game-ready pipelines, texture work, lighting, and visual quality. Collaborated with cross-functional teams to deliver high-visibility pieces and ensure assets meet project requirements and performance targets.
3D Interior Designer at Artistic Cabinet Shop
May 1, 2025 - August 1, 2025
Developed interior design visuals and 3D renderings for cabinetry projects, created architectural visuals, and produced presentation materials in coordination with clients and design team.
3D Generalist at Tippy Topper
January 1, 2020 - May 1, 2022
Performed end-to-end 3D asset creation, texturing, lighting, and occasional animation, collaborating with designers and engineers to deliver assets on schedule.

Education

B.F.A. Emerging Media - Character Animation at University of Central Florida
January 11, 2030 - February 5, 2026
Associate in Graphic and Commercial Arts at University of Central Florida
January 11, 2030 - February 5, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet