Hi, I’m Yevhen “Jack” Sydorenko, a senior software engineer with 21+ years of experience spanning system architecture, software development, game development, and simulation systems. I specialize in Unity DOTS (ECS, Jobs, Burst), C# architecture, and high-performance software. I’ve created tools and frameworks such as StoryTailor and HexTerrains, and I’m passionate about scalable code, optimization, and building creative development tools. I’ve led teams of 3–10 developers, defined architecture and pipelines for large Unity projects, and mentored colleagues across disciplines. I enjoy solving complex problems, delivering polished experiences, and empowering others through robust tooling and well-structured codebases.

Yevhen Sydorenko

Hi, I’m Yevhen “Jack” Sydorenko, a senior software engineer with 21+ years of experience spanning system architecture, software development, game development, and simulation systems. I specialize in Unity DOTS (ECS, Jobs, Burst), C# architecture, and high-performance software. I’ve created tools and frameworks such as StoryTailor and HexTerrains, and I’m passionate about scalable code, optimization, and building creative development tools. I’ve led teams of 3–10 developers, defined architecture and pipelines for large Unity projects, and mentored colleagues across disciplines. I enjoy solving complex problems, delivering polished experiences, and empowering others through robust tooling and well-structured codebases.

Available to hire

Hi, I’m Yevhen “Jack” Sydorenko, a senior software engineer with 21+ years of experience spanning system architecture, software development, game development, and simulation systems. I specialize in Unity DOTS (ECS, Jobs, Burst), C# architecture, and high-performance software. I’ve created tools and frameworks such as StoryTailor and HexTerrains, and I’m passionate about scalable code, optimization, and building creative development tools.

I’ve led teams of 3–10 developers, defined architecture and pipelines for large Unity projects, and mentored colleagues across disciplines. I enjoy solving complex problems, delivering polished experiences, and empowering others through robust tooling and well-structured codebases.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Ukrainian
Fluent
Russian
Fluent
Spanish; Castilian
Beginner

Work Experience

Team Lead, Senior Unity3d Developer at Superplay LTD
April 1, 2023 - Present
Led the team on an unannounced project and served as a Senior Unity3d Developer for Disney Solitaire. Managed full development cycle including requirement analysis, developing new features, supporting legacy code, and working on architecture, visuals, and service integrations.
Team Lead, Technical Lead, Senior Unity3d Developer at Personal Project (HexTerrains framework)
March 1, 2023 - August 8, 2025
Developed the architecture and software for the extremely fast Hexagonal terrains framework in Unity DOTS. Managed software development on all levels including architecture and code. Created trailers and videos demonstrating the framework's capabilities.
Senior Unity3d Developer at Inception XR
November 1, 2022 - August 8, 2025
Handled requirement analysis, development of new features, legacy code maintenance, and software development at all levels including architecture and prefabs for projects Bookful and Little Oxford using C# and Unity3d with web content integration.
Team Lead, Technical Lead, Senior Unity3d Developer at Personal Project (Chess Knight game)
February 1, 2022 - August 8, 2025
Led development, architecture design, gameplay development, team management, mentoring, and development process management for a puzzle game using Chess Figures movements in Unity3d.
Team Lead, Technical Lead, Senior Unity3d Developer at Wizplay (Skywind group)
August 1, 2020 - August 8, 2025
Led the team developing the mobile client for a large gaming service on Android and iOS. Responsibilities included requirement analysis, backend and frontend architecture and development, team management, interviewing, mentoring, and development process oversight.
Team Lead, Technical Lead, Senior Unity3d Developer at Kevurugames
September 30, 2019 - August 8, 2025
Led development and architecture for a Match3 game constructor in Unity3d. Managed requirement analysis, backend and frontend development, team interviewing, mentoring, and management of the development process, utilizing C#, Typescript, StoryTailor, and multiple game engines.
Architector, Developer at Personal Project (StoryTailor programming language)
June 1, 2022 - August 8, 2025
Designed the architecture and developed a programming language dedicated to compiling dynamic texts for creating novels or screenplays using JavaScript and TypeScript.
Team Lead, Technical Lead, Senior Full Stack Developer at Marketing Labs
January 1, 2017 - August 8, 2025
Led development of a lead-generation system for the payday market consisting of WebApi, ASP.NET Core MVC, and Windows Forms applications. Conducted requirement analysis, developed experimental software for marketing strategies, maintained services, managed team, and mentored members.
Technical Lead, Senior Software Developer at Plarium
August 1, 2016 - August 8, 2025
Managed project architecture and development for Match3 games and two titles built on the framework, including shader development and mentoring teammates.
Team Lead, Senior Software Developer at Social Quantum
October 1, 2015 - August 8, 2025
Managed a team and developed software components for 3D mobile and social network games including Dragons World, and designed new game mechanics and runner game concepts. Responsibilities included team management, candidate interviewing, and staff training.
Senior software developer at Luxoft (Dnipro)
March 1, 2013 - August 8, 2025
Developed software components for the internal HR department software, performed requirement analysis and finalization using MVC3, HTML, JavaScript, and MSSQL.
Senior Software developer at Luxoft (Kyiv)
August 1, 2012 - August 8, 2025
Developed software components for Deutsche Bank iTrac system managing trades, risk analysis, and trader activity. Conducted requirement analysis and finalization using WPF.
Team lead, Project manager at AMB Group (Kiev)
July 1, 2011 - August 8, 2025
Managed requirements, interviewed candidates, trained staff, developed system architecture and software components, and presented electronic document flow automation system to customers using Silverlight and ASP.NET MVC.
Team lead / Senior Unity3d Developer at Superplay LTD
April 1, 2023 - Present
Led Teams and developed features in an unannounced project and Disney Solitaire. Responsibilities included full development cycle, requirement analysis, developing software architecture, coding, visual design, and services integration using C# and Unity3d.
Team Lead / Technical Lead / Senior Unity3d Developer at Personal Project (HexTerrains framework)
March 1, 2023 - August 8, 2025
Architected and developed the extremely fast Hexagonal terrains framework leveraging Unity DOTS (ECS, Job System). Responsible for all development levels including architecture and implementation using C# and Unity3d.
Senior Unity3d Developer at Inception XR
November 1, 2022 - August 8, 2025
Performed requirement analysis, developed new features and supported legacy code for projects Bookful and Little Oxford. Developed all software levels including architecture, code, and prefabs integrating web content within Unity3d apps using C#.
Team Lead / Technical Lead / Senior Unity3d Developer at Personal Project (Chess Knight game)
February 1, 2022 - August 8, 2025
Led team and developed an original gameplay puzzle game using chess figure movements. Responsibilities included full software architecture, coding, prefabs, team mentoring and development management using C# and Unity3d.
Team Lead / Technical Lead / Senior Unity3d Developer at Wizplay (Skywind group)
August 1, 2020 - August 8, 2025
Led development of a mobile gaming client for Android and iOS including full-stack software architecture, backend and frontend. Managed team, conducted interviews, and mentored developers using C#, Typescript, and Unity3d.
Team Lead / Technical Lead / Senior Unity3d Developer at Kevurugames
September 30, 2019 - August 8, 2025
Analyzed requirements and developed Unity3d Match3 game constructors for multiple projects, managing teams and mentoring while working with C#, Typescript, StoryTailor, Unity3d, and partial involvement with other engines like Godot or UE4.
Architector, Developer at Personal Project (StoryTailor programming language)
June 1, 2022 - August 8, 2025
Developed architecture and all levels of the StoryTailor programming language aimed at dynamic text creation such as novels and screenplays using JavaScript and TypeScript.
Team Lead / Technical Lead / Senior Full Stack Developer at Marketing Labs
January 1, 2017 - August 8, 2025
Led development of experimental lead-generation system including WebApi, ASP.NET Core MVC, and Windows Forms applications. Responsibilities featured requirement analysis, development, system support, team management, recruitment and mentoring using C#, JavaScript, VB#, T-SQL.
Technical Lead / Senior Software Developer at Plarium
August 1, 2016 - August 8, 2025
Managed project architecture and developed Match3 game frameworks and titles, including shader development and mentoring teammates using Unity3d, C#, and Cg.
Team Lead / Senior Software Developer at Social Quantum
October 1, 2015 - August 8, 2025
Managed teams and developed 3D games for mobile and social networks including Dragons World and other projects. Duties included software development, candidate interviewing, team training and concept design using Unity3d, C#, JavaScript, and Haxe.
Senior software developer at Luxoft (Dnipro)
March 1, 2013 - August 8, 2025
Performed requirement analysis and developed software components for internal HR system supporting Luxoft’s HR department using MVC3, HTML, JavaScript and MSSQL.
Senior Software Developer at Luxoft (Kyiv)
August 1, 2012 - August 8, 2025
Analyzed requirements and developed software components for Deutsche Bank iTrac system, focused on trade capturing, risk analysis and management through a WPF application.
Team lead / Project manager at AMB Group (Kiev)
July 1, 2011 - August 8, 2025
Led and managed eUkraine electronic document flow automation system. Responsibilities included requirement analysis, team interviewing and training, architecture and software component development, and product presentation to customers using Silverlight and ASP.NET MVC.
Team Lead, Senior Unity3D Developer at Superplay LTD
June 1, 2025 - September 8, 2025
Full cycle of development including requirement analysis and finalization; developing new features; supporting legacy code; architecture, code, visuals, services integration; merging features between projects.
Team Lead, Technical Lead, Senior Unity3D Developer at HexTerrains framework (Personal Project)
March 1, 2023 - September 8, 2025
Architecture and software development for an extremely fast hexagonal terrains framework built on Unity DOTS (ECS, Job System).
Senior Unity3D Developer at Inception XR
March 1, 2022 - Present
Requirement analysis and finalization; developing new features; support legacy code; architecture, code, prefabs.
Team Lead, Technical Lead, Senior Unity3D Developer at Chess Knight (Personal Project)
January 1, 2021 - Present
Puzzle game with original gameplay utilizing chess piece movement; developing gameplay and overall architecture; mentoring team and guiding development.
Team Lead, Technical Lead, Senior Unity3D Developer at Wizplay (Skywind group)
August 1, 2020 - September 8, 2025
Mobile client of a large gaming service for Android and iOS; requirement analysis, architecture, leading team, mentoring; development across backend, frontend, and Unity app content.
Team Lead, Technical Lead, Senior Unity3D Developer at Kevurugames
September 30, 2019 - September 8, 2025
Constructor of the Match3 games on Unity3D; led multiple projects through sales; architecture, team leadership, mentoring; full/partial participation.
Architect, Developer at StoryTailor programming language (Personal Project)
August 1, 2017 - Present
Programming language designed to compile dynamic texts for non-linear stories; responsible for architecture and software development.
Lead -generation system Developer; Team Lead, Technical Lead, Senior Full Stack Developer at Marketing Labs
January 1, 2017 - September 8, 2025
Lead-generation system for payday market; multiple projects (WebApi, ASP.NET Core MVC, Windows Forms); analysis, development across backend and frontend; team management.
Technical Lead, Senior Software Developer at Plarium
August 1, 2016 - September 8, 2025
Framework for Match3 games and two game titles built on that framework; architecture; game development including shaders; mentoring.
Team Lead, Senior Software Developer at Social Quantum
October 1, 2015 - September 8, 2025
3D mobile/web games: Dragons World; online strategy concepts; team lead and mentoring; software development.
Senior Software Developer at Luxoft (Dnipro)
March 1, 2013 - September 8, 2025
Internal HR: software for Luxoft’s HR department; requirements analysis; components development.
Senior Software Developer at Luxoft (Kyiv)
August 1, 2012 - September 8, 2025
Deutsche Bank iTrac project: system for capturing trades, analysis and displaying risks, management traders activity and funds; components development.
Team Lead, Project Manager at AMB Group (Kiev)
July 1, 2011 - September 8, 2025
eUkraine: system for electronic documents flow automation; requirements and finalization; interview candidates; training staff; architecture and software components.
Team Lead / Senior Unity3D Developer at Superplay LTD
April 1, 2023 - Present
Full cycle of development, requirement analysis and finalization; developing new features; supporting legacy code; architectural decisions and feature merging across projects; services integration.
Team Lead, Technical Lead, Senior Unity3D Developer at HexTerrains framework
March 1, 2023 - September 8, 2025
Hexagonal terrains framework developed on Unity DOTS (ECS, Job System); architectural development and full software cycle for a high-performance Unity asset.
Senior Unity3D Developer at Inception XR
November 1, 2022 - September 8, 2025
Requirement analysis and finalization; developing new features; support legacy code; architecture and prefabs; full software development lifecycle.
Team Lead, Technical Lead, Senior Unity3D Developer at Chess Knight (Personal Project)
February 1, 2022 - September 8, 2025
Puzzle game with original gameplay utilizing Chess pieces’ movements; development of gameplay and core architecture; team mentoring.
Team Lead, Technical Lead, Senior Unity3D Developer at Wizplay (Skywind group)
August 1, 2020 - September 8, 2025
Mobile client of a large gaming service for Android and iOS; requirements analysis and finalization; architecture; backend/frontend integration; team management.
Team Lead, Technical Lead, Senior Unity3D Developer at Kevurugames
September 30, 2019 - September 8, 2025
Constructor of the Match3 games written on Unity3D; multiple projects passing through sales; architecture and team mentoring.
Architect, Developer at StoryTailor programming language (Personal Project)
August 1, 2017 - Present
Programming language dedicated to compiling dynamic texts (novels, screenplays); architecture and core development.
Team Lead, Technical Lead, Senior Full Stack Developer at Marketing Labs
September 1, 2016 - Present
Lead-generation system for the payday market; requirement analysis; experimental software for testing marketing strategies; team management and mentoring; full stack development.
Technical Lead, Senior Software Developer at Plarium
August 1, 2016 - September 8, 2025
Framework for Match3 games and two game titles built on that framework; project architecture; game development including shaders; mentoring teammates.
Team Lead, Senior Software Developer at Social Quantum
October 1, 2015 - September 8, 2025
3D mobile games for social networks; Dragons World project; team lead concepts for new mechanics and features; software development.
Senior software developer at Luxoft (Dnipro)
March 1, 2013 - September 8, 2025
Internal HR software for Luxoft’s HR department; requirements analysis; software component development.
Senior Software developer at Luxoft (Kyiv)
August 1, 2012 - September 8, 2025
Deutsche Bank iTrac project: system for capturing trades, analysis and risk visualization; trader activity and funds management.
Team lead, Project manager at AMB Group (Kiev)
July 1, 2011 - September 8, 2025
eUkraine: system for electronic documents flow automation; requirements analysis; interviewing candidates; team training; software architecture.
Senior Unity Developer / Team Lead at Superplay Ltd
June 1, 2025 - October 19, 2025
Designed and developed core architecture for a large-scale Unity title. Led feature implementation, service integration, and optimization of legacy systems. Owned full development cycle - architecture, coding, visuals, feature merging.
Creator / Technical Lead at HexTerrains Framework
March 1, 2023 - October 19, 2025
High-performance hexagonal terrain framework built with Unity DOTS (ECS, Native Collections, Jobs, Burst). Designed and developed complete data-oriented architecture and serialization. Implemented in-game editor, procedural generation, and save/load system.
Senior Unity Developer at Inception XR
November 1, 2022 - October 19, 2025
Developed and maintained Mobile/AR educational apps in Unity. Designed and implemented new features like finger paint along Bézier curves, new UI components like Flex-box, etc.
Creator / Lead developer at Chess Knight
February 1, 2022 - October 19, 2025
Designed and developed original puzzle mechanics, in-game editor, and procedural generation. Managed team and full release pipeline.
Team Lead / Senior Unity Developer at Wizplay (Skywind Group)
August 1, 2020 - October 19, 2025
Designed and developed architecture and UI systems. Implemented in-app web-server and in-app web browser. Led team of Unity developers, interviewed candidates, mentored new hires.
Team Lead / Technical Lead / Senior Unity Developer at Kevuru Games
January 1, 2020 - October 19, 2025
Designed and developed Match-3 game constructor framework in Unity. Contributed to multiple commercial projects across Unity, Godot and UE4.
Creator / Architect at StoryTailor
June 1, 2019 - October 19, 2025
Designed and implemented a programming language for text development. Implemented Tokenizer, Parser, and Compiler. Built a VS Code extension to support StoryTailor language.
Team Lead, ASP.NET Core Full-Stack Development at Marketing Labs
January 1, 2017 - October 19, 2025
Led ASP.NET Core full-stack development projects; architectural guidance, feature implementation, and delivery across multiple products.
Technical Lead, Unity Match-3 Framework & Shader Development at Plarium
January 1, 2016 - October 19, 2025
Led technical development of Unity-based Match-3 frameworks and shader systems for social/casual games.
Team Lead / Senior Unity Developer at Social Quantum LTD
January 1, 2015 - October 19, 2025
Led Unity-based development for Dragons World and other strategy titles; architecture and team mentoring.
Senior .NET Developer at Luxoft
January 1, 2013 - October 19, 2025
Developed enterprise-grade backend systems for Deutsche Bank iTrack, HR systems; performance and reliability focus.
Team Lead / Project Manager / Senior Software Developer at AMB Group
January 1, 2011 - October 19, 2025
Led software development and project management for secure e-Ukraine document workflow system.
Team Lead / Senior Software Developer at Sozidatel LTD
January 1, 2009 - October 19, 2025
Led billing system development for ATS with invoicing features.
Software Developer at Mail Navigator + DBX Backup
January 1, 2006 - October 19, 2025
Developed mail application with built-in search and data restoration for damaged DBX files (Outlook Express).
Senior Unity Developer / Team Lead at Superplay Ltd
April 1, 2023 - June 1, 2025
Designed and developed core architecture for a large-scale Unity title. Led feature implementation, service integration, and optimization of legacy systems. Owned full development cycle – architecture, coding, visuals, feature merging.
Creator / Technical Lead at HexTerrains Framework
December 1, 2022 - March 1, 2023
High-performance hexagonal terrain framework built with Unity DOTS (ECS, Native Collections, Jobs, Burst). Designed and developed complete data-oriented architecture and serialization. Implemented in-game editor, procedural generation, and save/load system.
Creator / Lead Developer at Chess Knight
October 1, 2020 - February 1, 2022
Designed and developed original puzzle mechanics, in-game editor, and procedural generation. Managed team and full release pipeline.
Team Lead / Technical Lead / Senior Unity Developer at Kevuru Games
June 1, 2019 - September 1, 2019
Designed and developed a Match-3 game constructor framework. Contributed to multiple commercial projects across Unity, Godot and UE4.
Creator / Architect at StoryTailor
February 1, 2017 - May 1, 2019
Designed and implemented a programming language for text development; tokenizer, parser, compiler. Created a VS Code extension to support StoryTailor.
Team Lead, ASP.NET Core Full-Stack Developer at Marketing Labs
January 1, 2016 - January 1, 2017
Led full-stack ASP.NET Core development, architecture, and delivery for client projects.
Technical Lead, Unity Match-3 Framework & Shader Development at Plarium
January 1, 2015 - January 1, 2016
Led Unity-based Match-3 framework and shader development for cross-platform titles.
Team Lead / Senior Unity Developer at Social Quantum LTD
January 1, 2013 - January 1, 2015
Led Unity development for Dragons World and related strategy titles; architecture and feature delivery.
Senior .NET Developer at Luxoft
January 1, 2011 - January 1, 2013
Senior .NET development for Deutsche Bank iTrack, HR systems.
Team Lead / Project Manager / Senior Software Developer at AMB Group
January 1, 2009 - January 1, 2011
Led secure e-Ukraine document workflow systems development and delivery.
Team Lead / Senior Software Developer at Sozidatel LTD
January 1, 2007 - January 1, 2009
Billing system development with invoicing capabilities for customers.
Software Developer at Mail Navigator + DBX Backup
January 1, 2004 - January 1, 2006
Mail app development with built-in search and damaged DBX file restoration.

Education

Master's in Computer Science at Dnipro National University, Ukraine
January 11, 2030 - January 1, 2006
Master’s in Computer Science at Dnipro National University
January 11, 2030 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education