I'm Gabriel McIntosh, a full-time freelance illustrator focused on 2D digital imagery for product concepts, character and environment design and storyboard sequences. I bring ideas to life for clients through traditional drawing and digital painting. I have experience creating intermediate-level Aftereffects animation. I've collaborated with creative teams across the US and UK for agencies like Ford Motors, Toyota, LinkedIn, Apple, MTV, NFL, BBDO, FX Network, Comedy Central, Digitas Health, Publicis, and Saatchi & Saatchi to name a few. I prepare artwork for Animatics and pre-production testing. My work includes, among many roles across many artistic fields, environment and vehicle design, graphic design, character design, comics, and copy writing, with a strong emphasis on clear storytelling and on-time delivery. My colleagues know me for my comprehension, fast work rate and patience for changes in direction and priority.

Gabe McIntosh

I'm Gabriel McIntosh, a full-time freelance illustrator focused on 2D digital imagery for product concepts, character and environment design and storyboard sequences. I bring ideas to life for clients through traditional drawing and digital painting. I have experience creating intermediate-level Aftereffects animation. I've collaborated with creative teams across the US and UK for agencies like Ford Motors, Toyota, LinkedIn, Apple, MTV, NFL, BBDO, FX Network, Comedy Central, Digitas Health, Publicis, and Saatchi & Saatchi to name a few. I prepare artwork for Animatics and pre-production testing. My work includes, among many roles across many artistic fields, environment and vehicle design, graphic design, character design, comics, and copy writing, with a strong emphasis on clear storytelling and on-time delivery. My colleagues know me for my comprehension, fast work rate and patience for changes in direction and priority.

Available to hire

I’m Gabriel McIntosh, a full-time freelance illustrator focused on 2D digital imagery for product concepts, character and environment design and storyboard sequences. I bring ideas to life for clients through traditional drawing and digital painting. I have experience creating intermediate-level Aftereffects animation.

I’ve collaborated with creative teams across the US and UK for agencies like Ford Motors, Toyota, LinkedIn, Apple, MTV, NFL, BBDO, FX Network, Comedy Central, Digitas Health, Publicis, and Saatchi & Saatchi to name a few. I prepare artwork for Animatics and pre-production testing.

My work includes, among many roles across many artistic fields, environment and vehicle design, graphic design, character design, comics, and copy writing, with a strong emphasis on clear storytelling and on-time delivery. My colleagues know me for my comprehension, fast work rate and patience for changes in direction and priority.

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Language

English
Fluent

Work Experience

Freelance Illustrator / Concept Artist at Gabe McIntosh Illustration
January 1, 2007 - Present
Full-time freelance illustrator providing storyboards, concept art and buy-out art for national clients including MTV, NFL, BBDO, FX Network, Comedy Central, Publicis, and Saatchi & Saatchi. Collaborate with agency teams to translate scripts into visual narratives using traditional drawing, digital painting, and sculpture as needed. Prepare artwork for Animatics testing and develop environment, character and vehicle designs for pre-production focus testing.
Marketing and Communications Specialist at Smith Micro Software
January 1, 2007 - December 31, 2007
Illustration, design and copywriting for proprietary software titles. Created, updated and maintained product websites and webpages. Responsibilities included UI design, vector iconography, infographics, startup images, disk images, bitmap images, and animated GIFs.
Graphic Designer, Illustrator and Output Specialist at Blazer Exhibits
January 1, 2006 - December 31, 2007
Specializing in Adobe Illustrator to troubleshoot and print client files; designed made-to-order graphics for clients such as Sandisk and BroadCom; operated and maintained large-format Epson printers. Additional responsibilities included test-prints for color matching, PMS color matching, industrial design, as well as overflow production duties such as measuring, trimming and mounting prints; client meetings to discuss projects.
Graphic Designer and Editorial Cartoonist at Mainstreet Media Group
January 1, 1995 - December 31, 2006
Graphic designer and editorial cartoonist at weekly newspapers The Pinnacle and the Dispatch. Responsibilities included creating ads for clients, page layout, writing and drawing editorial cartoons, proofreading, sourcing clip-art for ads, output pages to press, and deliveries.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Professional Services, Gaming
    paper Godzilla costume

    I was asked to create and wear a Godzilla costume for a comic book convention, and here is the result. It was made for about $700 in materials, consisting of a mechanics coverall with upholstery foam sculpted and painted by me.

    paper Kaijus vs Cars

    I developed a series of 18 characters and accompanying cars for this vibrant, dynamic and ambitious trading card campaign. In addition to the card art, I designed and printed 8’ x 6’ backdrop prints, branded table runners, keychains, stickers, labels, figures and comic book covers.
    In addition, I began a social media campaign featuring animated promos complete with music and special effects.

    paper Toyota "Ask Jan"

    I worked on site at Saatchi & Saatchi for the debut of “Jan”, starring actress Laurel Coppock, who was actively auditioning in the building at that time. I created storyboard art for animatics which eventually aired and became a hit with the car-buying public. I have samples of my work for this upon request, below is the finished film.

    paper Toyota "Ask Jan"

    I worked on site at Saatchi & Saatchi for the debut of “Jan”, starring actress Laurel Coppock, who was actively auditioning in the building at that time. I created storyboard art for animatics which eventually aired and became a hit with the car-buying public. I have samples of my work for this upon request, below is the finished film.

    paper Roller Coaster Tycoon/Nintendo 3DS

    I was hired by an agency to develop the cover art and assets for “Roller Coaster Tycoon” for the Nintendo 3DS. Over the course of 3 days I collaborated with agency creatives to reach a final ready-for-print clam shell case cover art.

    paper Sun Drop

    Sun Drop is a soft drink founded around 2010 that I had the pleasure of developing characters for. The iconic female character donning a red headband and green Sun Drop t-shirt started as a pencil sketch and ended as a fully fleshed-out 2D animatic, leading to a successful campaign that would eventually be cast, filmed and released to air in 2011.