I'm Gabriel Berbetoros, a senior audio professional with over 8 years of experience in video games and multimedia environments, specializing in music composition, sound design, and technical implementation. I craft immersive audio experiences and collaborate across disciplines to ship polished audio for multi-platform titles. My work spans dialogue editing, audio programming, and seamless integration with tools like Wwise, FMOD, Unreal Engine, and Unity.

Gabriel Berbetoros

I'm Gabriel Berbetoros, a senior audio professional with over 8 years of experience in video games and multimedia environments, specializing in music composition, sound design, and technical implementation. I craft immersive audio experiences and collaborate across disciplines to ship polished audio for multi-platform titles. My work spans dialogue editing, audio programming, and seamless integration with tools like Wwise, FMOD, Unreal Engine, and Unity.

Available to hire

I’m Gabriel Berbetoros, a senior audio professional with over 8 years of experience in video games and multimedia environments, specializing in music composition, sound design, and technical implementation.

I craft immersive audio experiences and collaborate across disciplines to ship polished audio for multi-platform titles. My work spans dialogue editing, audio programming, and seamless integration with tools like Wwise, FMOD, Unreal Engine, and Unity.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Music Composer, Sound Designer & Audio Programmer at hololive EN (collaboration)
October 1, 2025 - Present
Music composition of "Chikara Heart" for "Rebel Engine" alongside Hakos Baelz's vocal performance; Audio programming and system implementation using Wwise and Unreal Engine
Music Composer & Sound Designer at hololive EN (collaboration)
October 1, 2025 - Present
Music composition of “Chikara Heart” for “Rebel Engine” alongside Hakos Baelz’s vocal performance; Implementation using Wwise and Unreal Engine.
Music Composer, Sound Designer & Audio Programmer at Seven Leaf Clover
November 1, 2024 - Present
Music composition and sound design; Dialogue editing and integration; Audio programming and system implementation using Wwise and Unreal Engine
Music Composer & Sound Designer at Seven Leaf Clover
November 1, 2024 - Present
Music composition and sound design; Dialogue editing and integration; Audio system implementation using Wwise and Unreal Engine. Shipped: Rebel Engine (2025).
Music Composer, Sound Designer & Audio Programmer at An Otter Game Studio
March 1, 2022 - March 1, 2024
Music composition and sound design; Audio programming and system implementation using Fmod and Unity
Music Composer & Sound Designer at An Otter Game Studio
March 1, 2022 - March 1, 2024
Music composition and sound design; Audio system implementation using FMOD and Unity. Shipped: Sequenza (2023).
Music Composer, Sound Designer & Audio Programmer at Radium Rocket
March 1, 2021 - November 1, 2022
Music composition and sound design for VR projects; Dialogue editing and integration; Audio programming and system implementation using Fmod and Unity
Music Composer & Sound Designer at Radium Rocket
March 1, 2021 - November 1, 2022
Music composition and sound design for VR projects; Dialogue editing and integration; Audio system implementation using FMOD and Unity. Shipped: Space Prison (2021), Syngenta VR (2022).
Music Composer, Sound Designer & Audio Programmer at Freelance
August 1, 2018 - Present
Music composition and sound design across multiple projects; Dialogue editing and integration; Audio programming and system implementation using Wwise, FMOD into Unity, Unreal Engine
Freelance Music Composer & Sound Designer at Freelance
August 1, 2018 - Present
Music composition and sound design across multiple projects; Dialogue editing and integration; Implementation using Wwise and FMOD into Unity and Unreal Engine. Shipped: Earpull Project (2025), Bonkman (2024), 5under (2023), Sagitta (2022), SmashBeat (2021).

Education

Bachelor’s degree in Musical Composition at UNR – Rosario, Argentina
January 1, 2019 - January 1, 2025
Bachelor’s degree in Musical Education at UNR – Rosario, Argentina
January 1, 2014 - January 1, 2018
Art Development in Video Games diploma at UNCuyo – Mendoza, Argentina
January 1, 2022 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education, Other