Hi, I’m Gabriel Berbetoros, a senior audio professional focused on music composition and sound design for video games. I’ve spent over 8 years crafting immersive audio experiences, from composing original music to shaping sound effects and ensuring tight integration with game engines. I am currently working on Seven Leaf Clover as lead music composer, sound designer and audio programmer. My most recent project is "Rebel Engine", shipped in November 2025. I have recently collaborated with "hololive EN" alongside Hakos Baelz’s, in October 2025, composing a soundtrack for "Rebel Engine".

Gabriel Berbetoros

Hi, I’m Gabriel Berbetoros, a senior audio professional focused on music composition and sound design for video games. I’ve spent over 8 years crafting immersive audio experiences, from composing original music to shaping sound effects and ensuring tight integration with game engines. I am currently working on Seven Leaf Clover as lead music composer, sound designer and audio programmer. My most recent project is "Rebel Engine", shipped in November 2025. I have recently collaborated with "hololive EN" alongside Hakos Baelz’s, in October 2025, composing a soundtrack for "Rebel Engine".

Available to hire

Hi, I’m Gabriel Berbetoros, a senior audio professional focused on music composition and sound design for video games. I’ve spent over 8 years crafting immersive audio experiences, from composing original music to shaping sound effects and ensuring tight integration with game engines.

I am currently working on Seven Leaf Clover as lead music composer, sound designer and audio programmer. My most recent project is “Rebel Engine”, shipped in November 2025.

I have recently collaborated with “hololive EN” alongside Hakos Baelz’s, in October 2025, composing a soundtrack for “Rebel Engine”.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Music Composer & Sound Designer at Seven Leaf Clover
November 1, 2024 - Present
Music composition and sound design; Dialogue editing and integration; Audio system implementation using Wwise and Unreal Engine. Shipped: Rebel Engine (2025).
Music Composer & Sound Designer at An Otter Game Studio
March 1, 2022 - March 1, 2024
Music composition and sound design; Audio system implementation using FMOD and Unity. Shipped: Sequenza (2023).
Music Composer & Sound Designer at Radium Rocket
March 1, 2021 - November 1, 2022
Music composition and sound design for VR projects; Dialogue editing and integration; Audio system implementation using FMOD and Unity. Shipped: Space Prison (2021), Syngenta VR (2022).
Music Composer & Sound Designer at hololive EN (collaboration)
October 1, 2025 - Present
Music composition of “Chikara Heart” for “Rebel Engine” alongside Hakos Baelz’s vocal performance; Implementation using Wwise and Unreal Engine.
Freelance Music Composer & Sound Designer at Freelance
August 1, 2018 - Present
Music composition and sound design across multiple projects; Dialogue editing and integration; Implementation using Wwise and FMOD into Unity and Unreal Engine. Shipped: Earpull Project (2025), Bonkman (2024), 5under (2023), Sagitta (2022), SmashBeat (2021).

Education

Bachelor’s degree in Musical Composition at UNR – Rosario, Argentina
January 1, 2019 - January 1, 2025
Bachelor’s degree in Musical Education at UNR – Rosario, Argentina
January 1, 2014 - January 1, 2018
Art Development in Video Games diploma at UNCuyo – Mendoza, Argentina
January 1, 2022 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education