Gabriel Cavalcanti Alves
I am a junior Game Developer and Software Engineer with hands-on experience in Unity 3D/2D and full-stack web development. I design and implement gameplay systems, optimize performance, and collaborate in agile teams.
About
I am a junior Game Developer and Software Engineer with hands-on experience in Unity 3D/2D and full-stack web development. I design and implement gameplay systems, optimize performance, and collaborate in agile teams. I am passionate about creating engaging, player-focused experiences and scalable software solutions.
I enjoy bridging gameplay programming with UI/UX and backend development to deliver cohesive, cross-platform experiences. I thrive in collaborative environments and love turning ideas into polished, performant software.
- Joined June 2026
Skills· 21
Languages
- PortugueseFluent
- EnglishAdvanced
Industry experience
- Gaming
- Software & Internet
- Education
- Media & Entertainment
- Professional Services
More experts in Recife, Brazil
Work experience
Developed a full-stack nursing home management system using Vue.js, Vuetify, TypeScript, Spring Boot, and PostgreSQL. Engineered responsive front-end interfaces, implemented form validations, and optimized performance. Built and maintained RESTful APIs, managed database relationships, and ensured data integrity with Spring Boot and DBeaver. Conducted automated testing with Playwright, resolved HTTP 500 errors, and fixed critical bugs to enhance stability. Improved performance through pagination and sorting; refactored data typing and replaced inline styles with Vuetify utilities. Worked in Scrum teams using GitLab and CI/CD; collaborated with design teams in Figma, and used Miro for sprint reviews.
Education
Certifications and awards
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