3D & FX Technical Artist with 2+ years of production experience in animation and visual effects pipelines, specializing in procedural assets, atmospheric dynamic simulations, and high-quality rendering using Redshift and Arnold. I build and optimize tools in Houdini and Python to streamline heavy scenes and improve throughput under tight schedules. I bridge creative intent with technical execution—developing procedural workflows, supporting lighting/shading and asset optimization, and collaborating closely with VFX supervisors and creative leads to ensure both technical compliance and aesthetic alignment across multiple projects.

GABRIEL FERNANDEZ

3D & FX Technical Artist with 2+ years of production experience in animation and visual effects pipelines, specializing in procedural assets, atmospheric dynamic simulations, and high-quality rendering using Redshift and Arnold. I build and optimize tools in Houdini and Python to streamline heavy scenes and improve throughput under tight schedules. I bridge creative intent with technical execution—developing procedural workflows, supporting lighting/shading and asset optimization, and collaborating closely with VFX supervisors and creative leads to ensure both technical compliance and aesthetic alignment across multiple projects.

Available to hire

3D & FX Technical Artist with 2+ years of production experience in animation and visual effects pipelines, specializing in procedural assets, atmospheric dynamic simulations, and high-quality rendering using Redshift and Arnold. I build and optimize tools in Houdini and Python to streamline heavy scenes and improve throughput under tight schedules.

I bridge creative intent with technical execution—developing procedural workflows, supporting lighting/shading and asset optimization, and collaborating closely with VFX supervisors and creative leads to ensure both technical compliance and aesthetic alignment across multiple projects.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Counter Server at Breka Bakery & Café
July 1, 2025 - Present
Provided high-volume customer service, handled payment processing, and supported inventory management in a fast-paced environment.
FX Artist at Mainframe Studios
November 1, 2021 - September 30, 2023
Designed and executed photorealistic environmental FX and dynamic simulations for studio animation projects using Houdini and Maya. Developed custom Houdini/VEX tools and automation scripts that improved team efficiency and reduced render times for complex scenes. Optimized heavy 3D assets and geometry for efficient rendering (Redshift/Katana) and compositing pipelines. Collaborated with VFX supervisors and creative leads to ensure technical compliance and visual alignment across concurrent productions. Troubleshot pipeline bottlenecks and delivered real-time solutions during daily studio and client reviews.
E-learning Video Production Lead at Almacenes De Prati
August 1, 2016 - July 31, 2018
Led a 3-person team in end-to-end production of e-learning video content for internal training. Managed scripting, filming, editing, and post-production for 30+ video modules, ensuring quality and on-time delivery. Implemented project management tools to track progress, deadlines, and resource allocation. Coordinated with HR and training departments to tailor content to employee learning needs and improve user experience.
Casting Editor / Motion Designer at Levector
September 1, 2010 - November 30, 2010
Edited casting reels and designed motion graphics using After Effects and Photoshop for public and private clients. Assisted on commercial shoots and supported camera work for ad campaigns. Created digital content for broadcast and print, collaborating with creative directors on visual concepts.

Education

Diploma in FX Technical Direction at Lost Boys School of Visual Effects, Vancouver
January 1, 2021 - January 1, 2021
Diploma in 3D Animation & VFX at Vancouver Film School, Vancouver
January 1, 2019 - January 1, 2019
Licentiate Degree in Audiovisual & Multimedia Communication at Universidad Casa Grande, Ecuador
January 1, 2015 - January 1, 2015
Technologist Degree in Audiovisual & Multimedia Communication at Universidad Casa Grande, Ecuador
January 1, 2012 - January 1, 2012

Qualifications

Certified After Effects Xpressions
January 1, 2016 - August 21, 2026
Motion Graphics - the Art of Motion
January 1, 2015 - August 21, 2026
Make-up for shotting and Film
January 1, 2013 - August 21, 2026

Industry Experience

Media & Entertainment, Education