Multidisciplinary creative professional focused on visual concepts, spatial experiences, and hybrid digital/physical projects for brands and cultural initiatives. With a background spanning creative strategy, art direction, curatorial development, and research-led ideation, she translates ideas into tangible outcomes using 3D production and prototyping. From interactive installations and generative visuals to campaign design and spatial layouts, she collaborates across teams of designers and developers to create cohesive, immersive experiences. Currently advancing her practice through a Master’s in Digital Media at the University of the Arts Bremen.

Gabriella Oliveira

Multidisciplinary creative professional focused on visual concepts, spatial experiences, and hybrid digital/physical projects for brands and cultural initiatives. With a background spanning creative strategy, art direction, curatorial development, and research-led ideation, she translates ideas into tangible outcomes using 3D production and prototyping. From interactive installations and generative visuals to campaign design and spatial layouts, she collaborates across teams of designers and developers to create cohesive, immersive experiences. Currently advancing her practice through a Master’s in Digital Media at the University of the Arts Bremen.

Available to hire

Multidisciplinary creative professional focused on visual concepts, spatial experiences, and hybrid digital/physical projects for brands and cultural initiatives. With a background spanning creative strategy, art direction, curatorial development, and research-led ideation, she translates ideas into tangible outcomes using 3D production and prototyping.

From interactive installations and generative visuals to campaign design and spatial layouts, she collaborates across teams of designers and developers to create cohesive, immersive experiences. Currently advancing her practice through a Master’s in Digital Media at the University of the Arts Bremen.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Italian
Beginner

Work Experience

Exhibition Installation Assistant at Alcova Milano (during Milan Design Week by Alcova Milano) / University of the Arts Bremen
April 1, 2026 - April 30, 2026
Assisted in setting up and installing an exhibition curated by Alcova Milano at the Baggio Military Hospital (Milan Design Week). Supported on-site logistics, spatial organization, and artwork preparation to ensure the exhibition’s smooth installation and presentation.
Art Critic & Writer at EVI LICHTUNGEN (Light Art Biennial 2026)
January 1, 2026 - January 31, 2026
Authored an art critique on Katja Heitmann’s “Motus Mori” (PERPETUUM), developed in the context of the EVI LICHTUNGEN Light Art Biennial 2026. The text is prepared for publication on the festival’s official website.
Art Director at Unflat Studio
October 1, 2024 - October 1, 2025
Led visual direction and creative concepts for digital projects. Defined artistic direction and visual identity across campaigns, coordinating with designers and developers to deliver cohesive outputs.
Creative Technologist at The Force
May 1, 2023 - May 31, 2024
Developed project concepts and visual direction while creating 3D pre-visualizations and simulations for installations and light-based works. Prototyped interactive/immersive experiences using TouchDesigner and worked on real-time visual systems and experimental media installations.
Multimedia Designer at Tég Bureau Creative Intelligence
October 1, 2022 - March 31, 2023
Created generative design systems and graphic assets using emerging technologies. Designed digital and visual content for branding, campaign, and strategic creative projects for major brands, producing 3D visuals, motion graphics, and multimedia content.
Creative Direction Trainee at Megafauna
November 1, 2021 - October 1, 2022
Supported creative direction for audiovisual projects, digital immersive experiences, and content development for fashion shows. Created 3D assets and visual content using Blender and Unreal, assisting production of digital experiences and visual narratives.
Communication Manager at Pivô Art and Research
May 1, 2021 - October 31, 2021
Designed and developed spatial layouts, scenographic elements, and graphic materials for exhibitions. Produced content for cultural and artistic programming and managed communication strategies and the organization’s digital presence.

Education

Master in Digital Media at University of the Arts Bremen
January 1, 2024 - July 13, 2026
Bachelor in Multimedia at Pontifical Catholic University of São Paulo
January 1, 2017 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Non-Profit Organization, Education, Software & Internet