I’m a game developer and student at Leeds Beckett University, focused on creating engaging and polished gameplay experiences. I have hands-on experience working with Unity, where I’ve developed several demo projects that showcase my understanding of core game mechanics, player systems, and interactive design.
I’m currently expanding my skills in Unreal Engine, where I’m developing a third-person shooter project. This has allowed me to work with more advanced systems such as character controllers, level design, and gameplay logic.
I’m passionate about learning, improving my technical skills, and bringing creative ideas to life. I’m always looking for opportunities to collaborate, gain real-world experience, and contribute to exciting game development projects.
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