Hi, I'm Lucas Gariador, a game developer with a track record shipping high-traffic mobile titles(Drive For Speed Simulator 100M+) and building robust Live-Ops backends. I specialize in Unity/C# development, performance optimization, and modular system design to scale gameplay and UI across devices. I'm currently based in Mar del Plata, Argentina and relocating to Madrid, Spain in March 2026. I'm eligible for an EU work permit and excited to collaborate with international teams to turn creative concepts into reliable, scalable software.

Lucas Gariador

Hi, I'm Lucas Gariador, a game developer with a track record shipping high-traffic mobile titles(Drive For Speed Simulator 100M+) and building robust Live-Ops backends. I specialize in Unity/C# development, performance optimization, and modular system design to scale gameplay and UI across devices. I'm currently based in Mar del Plata, Argentina and relocating to Madrid, Spain in March 2026. I'm eligible for an EU work permit and excited to collaborate with international teams to turn creative concepts into reliable, scalable software.

Available to hire

Hi, I’m Lucas Gariador, a game developer with a track record shipping high-traffic mobile titles(Drive For Speed Simulator 100M+) and building robust Live-Ops backends. I specialize in Unity/C# development, performance optimization, and modular system design to scale gameplay and UI across devices.

I’m currently based in Mar del Plata, Argentina and relocating to Madrid, Spain in March 2026. I’m eligible for an EU work permit and excited to collaborate with international teams to turn creative concepts into reliable, scalable software.

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Experience Level

Expert
Expert
Expert
Intermediate

Work Experience

Core Engineer (Mobile) at Boxitsoft
June 1, 2022 - April 30, 2024
Core engineer for a mobile title with 100M+ downloads, ensuring stability in a high-concurrency Live-Ops environment. Engineered and integrated new gameplay features using Unity and C#, focusing on modularity and system scalability. Optimized code performance and resolved critical bugs, directly impacting retention rates on low-end devices. Developed and maintained real-time backend services using Firebase to manage player data and synchronization.
Independent Developer at Personal Project
April 1, 2024 - Present
Architecting and developing a commercial-grade video game, focusing on modular system design and performance optimization. Implementing custom gameplay, UI, and game logic systems in Unity3D using C#. Full project management: design, development, version control, and cross-platform testing.
Freelance Game Developer at Self-Employed / Fiverr
July 1, 2019 - June 1, 2022
Architected and delivered custom gameplay systems and rapid prototypes for various international indie projects. Refactored and optimized C# scripts to resolve performance bottlenecks and improve overall system stability. Collaborated directly with clients to translate creative concepts into functional technical specifications.

Education

Associate Degree in Programming at National Technological University (UTN) - Mar del Plata
January 1, 2018 - January 1, 2020
Video Game Development Specialization at National Technological University (UTN) - Mar del Plata
January 1, 2020 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Intermediate