I'm Rachele Gasparini, a Concept Artist and Illustrator focused on Character and Creature Design. Over the years I've often been the sole artist on projects, which has trained me to deliver a lot of assets quickly and work smoothly within teams of different sizes. I've broadened my skills across UX/UI, cover art, logos, environments, and 3D modeling. My passions are animals and nature, which continuously inspire me to create new and fantastic characters and worlds. I'm curious, hardworking, and always give my best to complete a job.

Rachele

I'm Rachele Gasparini, a Concept Artist and Illustrator focused on Character and Creature Design. Over the years I've often been the sole artist on projects, which has trained me to deliver a lot of assets quickly and work smoothly within teams of different sizes. I've broadened my skills across UX/UI, cover art, logos, environments, and 3D modeling. My passions are animals and nature, which continuously inspire me to create new and fantastic characters and worlds. I'm curious, hardworking, and always give my best to complete a job.

Available to hire

I’m Rachele Gasparini, a Concept Artist and Illustrator focused on Character and Creature Design. Over the years I’ve often been the sole artist on projects, which has trained me to deliver a lot of assets quickly and work smoothly within teams of different sizes. I’ve broadened my skills across UX/UI, cover art, logos, environments, and 3D modeling.

My passions are animals and nature, which continuously inspire me to create new and fantastic characters and worlds. I’m curious, hardworking, and always give my best to complete a job.

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Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Intermediate

Work Experience

Concept Artist at Independent / Freelance
January 1, 2024 - September 1, 2024
Created character and environment concept art, character animation assets, promo materials, and UI assets for multiple game projects (Detective Leone, Ruler of the Gods, Nina Blocks, Red Nights). Collaborated with teams of varying sizes and contributed to asset pipelines for 2D and 3D workflows.
Concept Artist at Independent / Freelance
February 1, 2023 - June 1, 2023
Worked on RULER OF THE GODS: strategic, turn-based game; developed character designs, environment assets, animation assets and promo materials.
Concept Artist at Independent / Freelance
November 1, 2022 - December 1, 2022
NINA BLOCKS: a 2D mobile educative puzzle game; designed character, promo materials, and UI.
Concept Artist at Independent / Freelance
June 1, 2022 - July 1, 2022
RED NIGHTS: a 2.5D side-scroller; created character design, environment assets and UI.

Education

Degree in Engraving Graphic at Accademia Albertina di Belle Arti
January 1, 2016 - January 1, 2020
Digital Illustration at Scuola Internazionale di Comics
January 1, 2016 - January 1, 2017
Master in Concept Art at Rainbow Academy
January 1, 2020 - January 1, 2021
Master in Game Concept Art at Event Horizon School
January 1, 2021 - January 1, 2024

Qualifications

Degree in Engraving Graphic
January 1, 2016 - January 1, 2020
Master in Concept Art
January 1, 2020 - January 1, 2021
Master in Game Concept Art
January 1, 2021 - January 1, 2024
Digital Illustration Certificate
January 1, 2016 - January 1, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education