Digital artist specializing in concept art and character design, with hands-on experience creating props and environments in 2D and 3D. Proficient in both traditional 2D animation workflows and modern game art pipelines, with a strong focus on original ideas and visual storytelling. Known for creativity, autonomy, and a proactive, collaborative attitude in team environments. Continuously developing skills across illustration, character design, and video game art, with tools like Blender and ZBrush alongside Photoshop and Clip Studio Paint.

Gema Balaguer Pedrero

Digital artist specializing in concept art and character design, with hands-on experience creating props and environments in 2D and 3D. Proficient in both traditional 2D animation workflows and modern game art pipelines, with a strong focus on original ideas and visual storytelling. Known for creativity, autonomy, and a proactive, collaborative attitude in team environments. Continuously developing skills across illustration, character design, and video game art, with tools like Blender and ZBrush alongside Photoshop and Clip Studio Paint.

Available to hire

Digital artist specializing in concept art and character design, with hands-on experience creating props and environments in 2D and 3D. Proficient in both traditional 2D animation workflows and modern game art pipelines, with a strong focus on original ideas and visual storytelling.

Known for creativity, autonomy, and a proactive, collaborative attitude in team environments. Continuously developing skills across illustration, character design, and video game art, with tools like Blender and ZBrush alongside Photoshop and Clip Studio Paint.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Internship – Concept Art and 2D Animation at Esdip
October 1, 2024 - October 31, 2025
Created concept art and assisted in 2D animation for the video game "MIF! (Madrid in Flames)" using Photoshop and Clip Studio Paint. Produced visual development assets and supported the game's art direction through iterations and collaborative production.
Intern at Esdip
January 1, 2024 - January 1, 2025
Concept art and 2D animation work for internal projects during internship.
Internship – 2D Animation at Sunny Side Up Studios
April 1, 2022 - June 30, 2022
Traditional 2D animation using Adobe Animate on the series "SuperZoo" and "Groovy el Marciano". Supported frame-by-frame animation work within a production pipeline for episodic content.
Intern at SunnySide Studios
April 1, 2022 - June 1, 2022
2D animation production support, asset creation, and contributions to animation pipelines during internship.

Education

Baccalaureate in Arts — Arts at IES San Gabriel
September 1, 2017 - June 30, 2019
Higher Vocational Training in 3D Animation, Video Games and Interactive Environments at Cesur
September 1, 2020 - June 30, 2022
Master's Degree in Art and Visual Development for Video Games at ESDIP
October 1, 2022 - July 31, 2025
Design of Objects and Environments for Animation and Video Game Productions at Grupo Colón-IECM
April 1, 2026 - May 31, 2026
Visual Design, Documentation and Aesthetics for Animation and 3D Productions at Grupo Colón-IECM
May 1, 2026 - June 30, 2026

Qualifications

Baccalaureate in Arts
January 1, 2018 - January 1, 2019
Higher Vocational Training in 3D Animation, Video Games, and Interactive Environments
January 1, 2020 - January 1, 2022
Master’s Degree in Art and Visual Development for Video Games
January 1, 2022 - January 1, 2025
AutoCAD Course
January 1, 2020 - January 1, 2021

Industry Experience

Gaming, Media & Entertainment, Education