I’m a 2D Animator and Animation Generalist from the Philippines with 7+ years of professional experience creating character-driven animation across the full production pipeline. I handle everything from storyboarding and character/prop/background design to rigging, character performance, animation, visual effects, compositing, and final video editing—always aiming to match the established style while keeping workflows efficient. I’ve worked on entertainment and sports/football content as well as Web3/collectible IPs, producing short-form assets like reels and GIFs for online platforms. I’m comfortable collaborating remotely, using rig-based and reusable asset systems, and delivering consistent quality on deadlines while adapting to different art directions and production workflows.…

GERALD TOBILLA

I’m a 2D Animator and Animation Generalist from the Philippines with 7+ years of professional experience creating character-driven animation across the full production pipeline. I handle everything from storyboarding and character/prop/background design to rigging, character performance, animation, visual effects, compositing, and final video editing—always aiming to match the established style while keeping workflows efficient. I’ve worked on entertainment and sports/football content as well as Web3/collectible IPs, producing short-form assets like reels and GIFs for online platforms. I’m comfortable collaborating remotely, using rig-based and reusable asset systems, and delivering consistent quality on deadlines while adapting to different art directions and production workflows.…

Available to hire

I’m a 2D Animator and Animation Generalist from the Philippines with 7+ years of professional experience creating character-driven animation across the full production pipeline. I handle everything from storyboarding and character/prop/background design to rigging, character performance, animation, visual effects, compositing, and final video editing—always aiming to match the established style while keeping workflows efficient.

I’ve worked on entertainment and sports/football content as well as Web3/collectible IPs, producing short-form assets like reels and GIFs for online platforms. I’m comfortable collaborating remotely, using rig-based and reusable asset systems, and delivering consistent quality on deadlines while adapting to different art directions and production workflows.

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Language

English
Intermediate

Work Experience

2D Generalist at OneFootBall
February 2, 2025 - July 30, 2026
### 2D Animator — OneFootball Heads *2025–2026* Worked as a **2D Animator and Animation Generalist** creating short-form football content for the OneFootball Heads IP. My role included **character rigging and animation, character and jersey design, background and prop preparation, visual effects, and final editing**. I created animated reels, GIFs, and social media content while maintaining the established OneFootball Heads style and production workflow.
2D Animator / Animation Generalist at Hege Coin
January 1, 2025 - December 31, 2025
Produced character-based animation and digital content for social media and online platforms while following the project’s established visual direction. Contributed to character visuals and animated assets, supporting consistent delivery for online use.
2D Animator at OneFootball / OneFootball Heads
January 1, 2025 - January 1, 2026
Created short-form football content for the OneFootball Heads IP. Responsibilities included character rigging and animation, character and jersey preparation, background and prop preparation, visual effects, and producing reels/GIFs. Completed final editing and maintained the established visual style using reusable rigs and assets for efficient production.
2D Animator at Pudgy Penguins
January 1, 2023 - December 31, 2024
Created 2D character-driven content for the Pudgy Penguins IP. Worked on character animation, rigging, scene setup, visual effects, compositing, and final editing, while maintaining established character designs and visual guidelines.
2D Animator / Animation Generalist at LankyBox
January 1, 2022 - December 31, 2022
Produced 2D character-based animation and digital content while adapting to the LankyBox entertainment style and production workflow. Focused on delivering character-focused animation assets with consistent timing, posing, and scene execution.
2D Animator / Animation Generalist at Top Draw Animation Studio
January 1, 2019 - December 31, 2022
Produced character animation for international animated TV series. Contributed to Polly Pocket Seasons 2 & 3 and Bionic Max Season 1, focusing on character acting, movement, timing, posing, and scene animation while meeting studio quality standards and production deadlines.

Education

2d animatio at Firts Academy of computer Arts
February 6, 2017 - June 3, 2019

Qualifications

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    2D Animator-OneFootBall head

    Worked as a 2D Animator and Animation Generalist creating short-form football content for the OneFootball Heads IP. My role included character rigging and animation, character and jersey design, background and prop preparation, visual effects, and final editing. I created animated reels, GIFs, and social media content while maintaining the established OneFootball Heads style and production workflow.

    2D Animator-Pudgy Penguin
    Worked as a 2D Animator for Pudgy Penguins, creating engaging animated content featuring the Pudgy Penguins IP for social media and digital platforms. My responsibilities included character animation, rigging, scene setup, visual effects, and editing, while maintaining the established character style and visual identity. I also worked with reusable character assets and rigs to create expressive animations efficiently and consistently. Responsibilities: 2D character animation and rigging Scene and asset preparation Character acting and lip-sync animation Effects and secondary animation Editing and final compositing Creating short-form animated content for social media Maintaining consistency with the Pudgy Penguins art style and brand guidelines…