Hi, I'm Gerard Campos Alcacer, a game developer focused on crafting high-quality interactive experiences. I have over three years of hands-on experience using Unity (C#) and Cocos Creator (TypeScript) to build engaging web and mobile games. I enjoy turning gameplay ideas into polished features and maintaining modular architectures that scale with a project's needs. I thrive in collaborative, Scrum-driven teams and value clear communication, efficient workflows, and robust tooling (CI/CD, Firebase, Git) to deliver stable, performant products. I'm fluent in Spanish and Catalan with strong English, and I love shaping the product lifecycle from concept to launch.

Gerard Campos Alcacer

Hi, I'm Gerard Campos Alcacer, a game developer focused on crafting high-quality interactive experiences. I have over three years of hands-on experience using Unity (C#) and Cocos Creator (TypeScript) to build engaging web and mobile games. I enjoy turning gameplay ideas into polished features and maintaining modular architectures that scale with a project's needs. I thrive in collaborative, Scrum-driven teams and value clear communication, efficient workflows, and robust tooling (CI/CD, Firebase, Git) to deliver stable, performant products. I'm fluent in Spanish and Catalan with strong English, and I love shaping the product lifecycle from concept to launch.

Available to hire

Hi, I’m Gerard Campos Alcacer, a game developer focused on crafting high-quality interactive experiences. I have over three years of hands-on experience using Unity (C#) and Cocos Creator (TypeScript) to build engaging web and mobile games. I enjoy turning gameplay ideas into polished features and maintaining modular architectures that scale with a project’s needs.

I thrive in collaborative, Scrum-driven teams and value clear communication, efficient workflows, and robust tooling (CI/CD, Firebase, Git) to deliver stable, performant products. I’m fluent in Spanish and Catalan with strong English, and I love shaping the product lifecycle from concept to launch.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Advanced

Work Experience

Game Developer at Leading international gaming company
January 1, 2022 - January 1, 2025
Contributed to the development of online slot games using Cocos Creator, ensuring optimal performance on web and mobile. Implemented new gameplay features and productivity tools through internal scripts/editors, accelerating the development pipeline. Designed modular and scalable architecture applying SOLID principles and OO programming. Collaborated with multidisciplinary teams (art, sound, back-end) to ensure asset and server logic integration. Created UML class diagrams for feature/tool architecture planning. Maintained and improved legacy projects built with Phaser; worked in Scrum environment (planning, dailies, reviews), ensuring timely feature delivery. Implemented CI/CD with Jenkins; automated build deployment and versioning for QA and staging. Integrated Firebase for real-time data management and analytics. Used Git for version control.
Game Developer at Zitro
January 1, 2022 - December 31, 2025
Contributed to the development of online slot games for a leading international gaming company using Cocos Creator (TypeScript), ensuring optimal performance on web and mobile environments. Implemented new gameplay features and productivity tools (internal scripts/editors) to accelerate the development pipeline. Designed modular, scalable architectures applying SOLID principles and object-oriented programming. Collaborated closely with art, sound, and back-end teams to ensure seamless asset integration and server logic. Planned feature and tool architecture using UML Class Diagrams. Maintained and improved legacy projects built with Phaser, ensuring stability and continuous improvement. Worked in a Scrum environment with planning, daily stand-ups, and reviews; ensured timely feature delivery and alignment with technical goals. Implemented CI/CD pipelines with Jenkins, automated build deployments and versioning for QA and staging. Integrated Firebase for real-time data management and an

Education

Advanced Vocational Training (CFGS) in Multi-Platform Application Development – Video Games and Digital Entertainment at School of New Interactive Technologies
January 11, 2030 - January 7, 2026
Advanced Vocational Training (CFGS) in Multiplatform Application Development – Video Games and Digital Entertainment at School of New Interactive Technologies
January 11, 2030 - January 14, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet