Available to hire
Hi I’m Giacomo Majolino and I’m a game designer, I’ve worked as the lead for Roguelike game named gunpyre, managing the different team and dfining the core gameplay design of the game.
I’ve also worked as a gamification consulatant to implement a card game that allows managers to indentify blockers in the work environment.
Experience Level
Language
English
Fluent
Italian
Fluent
Work Experience
UX Strategist / Gamification Consultant at Luz
May 1, 2025 - May 1, 2025House of Amy project: designed a gamified solution to identify and remove productivity bottlenecks in a professional workplace environment; performed qualitative and quantitative user data analysis to identify behavioral patterns and inform strategic improvements; optimized end-to-end user journey and feedback loops to increase user engagement and retention; contributed to the strategic development of the product's overall User Experience from concept to implementation.
Education
Bachelor degree in computer science at AIV - Game Developer
January 11, 2030 - November 12, 2025Advanced game design degree at AIV - Rome, Italy
September 21, 2021 - June 24, 2024UI/UX Fundamentals at Coursera - Google Courses
June 1, 2021 - July 1, 2021Core courses: DBMS, C++, Object Oriented Programming, HTML, CSS at Unime - Messina, Italy
January 11, 2030 - November 12, 2025Qualifications
UI/UX Fundamentals - Coursera (Google)
June 1, 2021 - July 1, 2021Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Experience Level
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