Gilead Cosman

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Javanese
Advanced

Work Experience

Game Developer at UC San Diego – Center for Cyber Archaeology and Sustainability
August 1, 2024 - January 1, 2025
Helped develop an archaeology-related game in Unreal Engine using Blueprints.
Game Developer at UC San Diego, Center for Cyber-archaeology and Sustainability
August 1, 2024 - January 1, 2025
Developed an archaeology-related game as part of a university research initiative.
Game Developer at Flagon Entertainment
September 1, 2022 - November 1, 2022
Android and iPhone geolocation-based game development; startup project.
Game Designer at Unifun
June 1, 2022 - August 1, 2022
Designed Android and iPhone games for a startup.
Tools Developer at Gala Games
June 1, 2021 - August 1, 2021
Worked on Mirandus MMO; set up EC2 servers; integrated Unity with DarkRift2; implemented core player interactions.
Software Developer (AI) at Cosman Mining and Research, LLC
February 1, 2021 - June 1, 2021
Developed AI components for an internal project using JavaScript and Python; contributed to research-oriented software and prototype features.
Software Developer at Cosman Mining and Research, LLC
February 1, 2021 - June 1, 2021
Software developer for an AI; JavaScript and Python.
Applications Programmer at RAD Lab, UC San Diego, Power of Neuro Gaming Center
October 1, 2017 - April 1, 2019
Designed and developed an eye-tracking game suite for preschoolers with autism spectrum disorder to train and focus their visual attention.
Application Programmer at RAD Lab, UC San Diego, Power of Neural Gaming Center
October 1, 2017 - April 30, 2019
Designed and developed an eye-tracking game suite for preschoolers with autism spectrum disorder to train and focus their visual attention.
Applications Programmer at RADlab, UC San Diego, Power of NeuroGaming Center
October 1, 2017 - April 1, 2019
Designed and developed an eye-tracking game suite for preschoolers with autism spectrum disorder to train and focus their visual attention; also developed a balance-board-based game suite for older adults.

Education

High School Diploma at The Winston School
January 11, 2030 - June 1, 2015
Computer Science (coursework) at California State University Channel Islands
January 1, 2015 - January 1, 2016
High School Diploma at The Winston School
January 11, 2030 - June 1, 2015
Computer Science at California State University Channel Islands
January 1, 2015 - January 1, 2016
Coursework: Data Structures and Program Design, Object-Oriented Programming, Foundations of Game Development, and Strategies of Game Design at California State University Channel Islands
January 1, 2015 - January 1, 2016
High School Diploma at The Winston School
January 11, 2030 - June 1, 2015
Undergraduate in Computer Science at California State University Channel Islands
January 1, 2015 - January 1, 2016
High School Diploma at The Winston School
January 11, 2030 - June 1, 2015
Undergraduate studies in Computer Science at California State University Channel Islands
January 1, 2015 - January 1, 2016

Qualifications

Unity Certified Programmer
March 1, 2019 - March 12, 2026
Unity Certified Programmer
March 1, 2019 - March 12, 2026
Unity Certified Programmer
March 1, 2019 - June 2, 2026
Unity Certified Programmer
March 1, 2019 - June 2, 2026

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more