I am a Motion Designer & Animator with over 10 years of experience creating character-driven storytelling and explainer-based motion content across STEM education, mobile gaming, and animated series production. I combine animation craft, motion design, and production thinking to deliver engaging visuals. I'm excited to meet new people, tackle new challenges, and improve my craft even further!

Philipp Dobuzhinskiy

I am a Motion Designer & Animator with over 10 years of experience creating character-driven storytelling and explainer-based motion content across STEM education, mobile gaming, and animated series production. I combine animation craft, motion design, and production thinking to deliver engaging visuals. I'm excited to meet new people, tackle new challenges, and improve my craft even further!

Available to hire

I am a Motion Designer & Animator with over 10 years of experience creating character-driven storytelling and explainer-based motion content across STEM education, mobile gaming, and animated series production. I combine animation craft, motion design, and production thinking to deliver engaging visuals. I’m excited to meet new people, tackle new challenges, and improve my craft even further!

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Language

English
Fluent
Russian
Fluent
French
Beginner

Work Experience

2D computer animation artist at Fiztech Forge
December 1, 2025 - Present
Produce character animation and integrated explainer motion graphics for STEM-focused educational content. Translate complex scientific concepts into clear, engaging visual narratives. Maintain visual consistency across episodic and multi-format production.
Lead Animator at Uchi.ru
January 1, 2022 - February 1, 2023
Led animation production for large-scale educational content pipelines. Coordinated team workflows and optimized animation processes. Directed visual output across character animation and motion design deliverables.
Freelance Motion Design / Animation at Freelance
January 1, 2014 - October 1, 2024
Title design and animation, character animation, 3D character animation, and animation compositing.
Broadcast Designer at Big Screen Show
August 1, 2019 - July 1, 2021
Designed motion graphics for large-format display systems in live and broadcast environments. Produced visually engaging content for concerts, exhibitions, and show-based formats. Adapted animation and motion design for non-standard resolutions and display formats.
Motion Designer at Game Insight
January 1, 2018 - August 1, 2018
Created cross-platform video content including social media, in-game tutorials, ads, and corporate videos. Combined game assets with motion design and editing workflows. Supported multiple mobile titles with marketing and user-facing content.
3D Character Animator at 100 Kilowatt
January 1, 2016 - August 1, 2018
Produced 3D character animation for the animated series 'My Friend From Tau Kita'. Focused on performance, acting, and storytelling through character animation. Collaborated within animation pipelines to meet narrative and production requirements.
Motion Designer at Trehmer.com
January 1, 2016 - January 1, 2018
Created motion graphics, title design, and character animation. Delivered compositing and final outputs for commercial projects.

Education

Bachelor's degree Director of multimedia at The Gerasimov Institute of Cinematography (VGIK)
September 1, 2009 - July 1, 2014
3D Character Animator at Animation mentor
September 1, 2015 - September 1, 2017
Design Bootcamp at School of motion
September 1, 2024 - March 30, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment, Non-Profit Organization