Ilya Viryachev

Available to hire

I’m Ilya Viryachev, an Art Director and Concept Artist with 15+ years of experience across animation and video games.

About

I’m Ilya Viryachev, an Art Director and Concept Artist with 15+ years of experience across animation and video games. I focus on character and environment design, and my background in 3D animation helps me communicate clearly with multiple departments to support the overall vision of a project.

I’ve led and contributed to high-end productions at studios including Sony Pictures Animation, Blizzard Entertainment, and Atomic Cartoons, working across concept development, visual development supervision, coaching artists, and stepping into art director or concept roles as production needs evolve. I’m also known for building strong cross-stakeholder communication channels, planning ahead for upcoming art requirements, and developing distinctive art styles through consistent practice in both digital and traditional mediums.

  • Joined September 2026

Languages

  • PortugueseBeginner
  • EnglishFluent
  • RussianFluent

Industry experience

  • Media & Entertainment
  • Gaming

Projects · 1

Digital Illustration

  • Art Director
  • Background Designer
  • Character Designer
  • +2

Work experience· 11 roles

Art Director · Sony Pictures AnimationFeb 2024 – Present · 2 yrs 10 mos

Art directing an animated series based on the Ghostbusters IP being developed for Netflix, delivering irreverent supernatural comedy with a high-end visual spectacle.

VisDev Supervisor and Art Director - Cinematics · Blizzard EntertainmentAug 2022 – Feb 2024 · 1 yr 7 mos

Supported multiple ongoing productions by aligning with art direction and directors during visual development. Coached new artists while creating clear communication between stakeholders and the visual development team, stepped into concept or art director roles as needed, and maintained strong coordination channels across game teams. Also looked ahead for production art needs requiring team artwork.

Art Director · Digital Dimension Entertainment GroupJun 2021 – Jul 2022 · 1 yr 2 mos

Led full production of a Wonderstorm Entertainment pilot titled “Bonders,” produced fully in Unreal Engine.

Art Director · Atomic CartoonsJan 2019 – Jun 2021 · 2 yrs 6 mos
Lead Designer · Atomic CartoonsNov 2016 – Jan 2019 · 2 yrs 3 mos
Concept Artist · Roadhouse InteractiveSep 2013 – Sep 2016 · 3 yrs 1 mo
Animator/Artist · Hellbent GamesJul 2013 – Sep 2013 · 3 mos
Animator · Nerdcorps EntertainmentJul 2012 – Sep 2012 · 3 mos

Education

Certificate, Environment Concept Design · CG Master Academy2020
Animation Mentor Animals & Creatures: Master Class Diploma · Animation Mentor2012 – 2013
Diploma, Animation Art and Design · Art Institute of Vancouver2009 – 2011

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