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Narrative Designer and Game Writer specialising in character-driven storytelling, dialogue, worldbuilding, and quest/mission design.

About

Narrative Designer and Game Writer specialising in character-driven storytelling, dialogue, worldbuilding, and quest/mission design. Experienced in interactive narrative design and creating implementation-ready documentation for multidisciplinary teams.

Background includes scientific research, technical writing, manuscript editing, and protocol development—bringing research rigor, clarity, and structured communication into game narrative and production collaboration.

  • Joined December 2025

Industry experience

  • Healthcare
  • Life Sciences
  • Gaming
  • Education
  • Professional Services
  • Other

Projects · 1

Fallout 4 Quest Pitch — “A Roach’s Best Friend”

  • Faction/Quest giver: Railroad — Desdemona
  • Location: Haymarket Mall Tunnels
  • New NPC: Ramsay Rook (male, late 30s, scrawny, unkempt)
  • Quest Requirements: Available at Level 15+ after joining the Railroad and completing “Boston After Dark.”

Overview
Desdemona reports that Railroad scouts have gone missing over the past month after scouting a fortified tunnel system beneath Haymarket Mall, dangerously close to Railroad HQ. The tunnels appear inhabited—scrap barricades, warning signs, and jury-rigged lighting—but no humans are ever seen. Surviving scouts report unusually heavy radroach activity and refuse to enter.

Desdemona sends the Sole Survivor to investigate the tunnels, eliminate the radroach infestation, and identify who has been fortifying the area. Inside, the player fights through multiple radroach swarms and reaches a sealed laboratory chamber with a double-door airlock and observation glass revealing an unnaturally dense radroach nest. As the player approaches the airlock controls, a ragged man, Ramsay Rook, appears and begs the player not to open the chamber. He insists the radroaches are his “friends” and believes they can be domesticated to help mankind. The player might also find a holotape which has Ramsay whispering lovingly to his roaches.

The player must decide whether to exterminate the nest for Railroad safety or spare Ramsay’s “pets.”

Quest Objectives

  • Report to Desdemona at Railroad HQ.
  • Investigate Haymarket Mall tunnels.
  • Fight through radroach swarms and locate the radroach nest
  • Eliminate the radroach nest (primary objective).
  • Branch: Decide Ramsay Rook’s fate and report back to Desdemona.

** Branch Outcomes / Rewards **
· A: Exterminate the roaches. Ramsey will be very upset and refuse to talk to player.
(Primary objective completed. Desdemona approves.)
Reward: 300 XP + 200 caps

· B: [Medium Charisma Check] Convince Ramsay to stand aside, then exterminate roaches.
(Primary objective completed. Desdemona approves.)
Reward: 350 XP + 200 caps + Roach-Catcher Gloves” (Unique gloves: improves stealth while sneaking, +10 Poison Resistance).

· C: Lure roaches onto Ramsay, killing him, then clear infestation.
(Primary objective completed. Desdemona approves.)
Reward: 300 XP + 200 caps + loot Ramsay’s stash.

· D: Respect Ramsay’s request; leave him and the roaches’ nest unharmed.
Leave the tunnels sealed and report back to Desdemona. (Desdemona disapproves.)
Reward: Roach-Catcher Gloves + 300 XP, no caps rewarded.

Work experience· 9 roles

Lead Narrative Designer & Creative Director · Bio-Yield (Indie Project)Apr 2026 – Present · 8 mos

Led narrative and creative direction for a dystopian 3D FPS/RPG with branching player routes and faction-based storytelling. Developed story direction, worldbuilding, narrative structure, core themes, character motivations, and morally driven player-choice scenarios. Wrote and revised character dialogue, quest concepts, lore entries, mission setups, and worldbuilding materials. Produced narrative briefs, character notes, scene outlines, and world design references for artists, composers, writers, and developers; coordinated feedback and creative planning with a multidisciplinary indie team.

Narrative Designer · Fate Rewritten (Indie Game Project)Mar 2026 – Present · 9 mos

Contributed story and dialogue writing for a 2D narrative-driven JRPG with fantasy and afterlife themes. Wrote dialogue for key characters, guide figures, companions, and emotionally significant early-game scenes. Supported scene flow, player-facing text, dramatic reveals, tone consistency, and symbolic worldbuilding for demo content.

Professional Development & Freelance Scientific Work · Freelance / DevelopmentJan 2025 – Mar 2026 · 1 yr 3 mos

Provided scientific editing, manuscript preparation, and content development for academic collaborators and authors on cancer-related topics. Translated complex biomedical concepts into clear writing tailored for healthcare professionals and general scientific audiences. Supported clients with literature reviews, data interpretation, and figure captions for publication; improved clarity and communication of research outcomes. Delivered private tutoring in Science and Mathematics, strengthening the ability to explain complex ideas simply.

Professional Development & Freelance Scientific Work · Self-employedJan 2025 – Present · 1 yr 11 mos
Research Scientist · Acoerela Pte LtdJul 2023 – Sep 2024 · 1 yr 3 mos
Research Associate · Department of Otorhinolaryngology, SGHMar 2021 – Mar 2023 · 2 yrs 1 mo
Research Associate · Dept of Otorhinolaryngology, SGHMar 2021 – Mar 2023 · 2 yrs 1 mo
Research Officer · Institute of Molecular & Cell Biology, A*STARAug 2020 – Feb 2021 · 7 mos

Education· 7

MSc by Research, Reproductive · University of Edinburgh2017 – 2018
BSc (Hons), Biomedical Science · University of Dundee2013 – 2015
Diploma in Biomedical Science (Medical Technology) · Singapore Polytechnic2010 – 2013
MSc by Research · University of Edinburgh2017 – 2018

Certifications and awards

MSc by Research in Reproductive Sciences2017 – 2018
BSc (Hons) in Biomedical Science2013 – 2015
Diploma in Biomedical Science (Medical Technology)2010 – 2013
Game Writing Certificate (Distinction) - ELVTR2026

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