Available to hire
Hi, I’m a Unity developer focused on 2D games and gameplay systems. I work with C#, Unity components, Prefabs, UI, and basic architecture like State Machines and Scriptable Objects.
I also have experience with object pooling and implementing a save system using JSON to preserve progress between sessions. I enjoy building modular architectures and reusable systems to speed up development.
Skills
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Language
English
Fluent
Work Experience
Education
Qualifications
Self-taught Unity development
March 1, 2026 - June 1, 2026Self-taught Unity developing
January 11, 2030 - June 1, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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