Hi, I’m a Unity developer focused on 2D games and gameplay systems. I work with C#, Unity components, Prefabs, UI, and basic architecture like State Machines and Scriptable Objects. I also have experience with object pooling and implementing a save system using JSON to preserve progress between sessions. I enjoy building modular architectures and reusable systems to speed up development.

Roman Petrovskyi

Hi, I’m a Unity developer focused on 2D games and gameplay systems. I work with C#, Unity components, Prefabs, UI, and basic architecture like State Machines and Scriptable Objects. I also have experience with object pooling and implementing a save system using JSON to preserve progress between sessions. I enjoy building modular architectures and reusable systems to speed up development.

Available to hire

Hi, I’m a Unity developer focused on 2D games and gameplay systems. I work with C#, Unity components, Prefabs, UI, and basic architecture like State Machines and Scriptable Objects.

I also have experience with object pooling and implementing a save system using JSON to preserve progress between sessions. I enjoy building modular architectures and reusable systems to speed up development.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Self-taught Unity development
March 1, 2026 - June 1, 2026
Self-taught Unity developing
January 11, 2030 - June 1, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate