I’m a hands-on 2D and 3D animator and visual designer with a strong background in character animation, asset modeling, and post‑production polish. I thrive on adapting scenes from in-house animatics to full sequences, balancing timing, posing, and storytelling to deliver fluid, cohesive visuals. I enjoy collaborating across teams to iterate quickly and elevate creative feedback into concrete, on‑time deliveries. Over the years I’ve worked on content for Disney Jr, Netflix, and YouTube, and I bring a practical, studio‑friendly approach to every project—desk-to-screen, from initial sketches to final renders, with attention to lighting, texturing, and animation pipelines.

Gonzalo Blancas Donayre

I’m a hands-on 2D and 3D animator and visual designer with a strong background in character animation, asset modeling, and post‑production polish. I thrive on adapting scenes from in-house animatics to full sequences, balancing timing, posing, and storytelling to deliver fluid, cohesive visuals. I enjoy collaborating across teams to iterate quickly and elevate creative feedback into concrete, on‑time deliveries. Over the years I’ve worked on content for Disney Jr, Netflix, and YouTube, and I bring a practical, studio‑friendly approach to every project—desk-to-screen, from initial sketches to final renders, with attention to lighting, texturing, and animation pipelines.

Available to hire

I’m a hands-on 2D and 3D animator and visual designer with a strong background in character animation, asset modeling, and post‑production polish. I thrive on adapting scenes from in-house animatics to full sequences, balancing timing, posing, and storytelling to deliver fluid, cohesive visuals. I enjoy collaborating across teams to iterate quickly and elevate creative feedback into concrete, on‑time deliveries.

Over the years I’ve worked on content for Disney Jr, Netflix, and YouTube, and I bring a practical, studio‑friendly approach to every project—desk-to-screen, from initial sketches to final renders, with attention to lighting, texturing, and animation pipelines.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Animator at Red Animation Studio
January 1, 2025 - January 1, 2025
In charge of poses, timing and acting according to animation; made detailed adjustments by feedback, ensuring fluid deliveries and compliance of outputs.
Character Illustrator at Studio TAWA
December 31, 2019 - December 31, 2019
Illustrated anthropomorphic sports characters for an advertising campaign for the Pan American Games; developed sketches, color, lights and adapted technique for anatomical accuracy.
2D Animator-After Effects at SERFOR
November 17, 2020 - December 15, 2020
I created informative animated videos with icons, text and characters, I adjusted effects and timing for visual narrative coherence.
Co-director, Script Writer and 2D Animator at Academic project (Cortometraje: Un breve de hambre)
December 31, 2018 - December 31, 2018
Wrote the script and structured the narrative; animated in Toon Boom, including clean line and inking for an academic short film (2018).
3D Modeler and Animator at Academy Project (Recuerdos de arcilla)
December 31, 2020 - December 31, 2020
Modeled 3D objects and animated the audiovisual narrative for the short film (2020).
Member / Contributor at La Forja Collective
January 1, 2025 - November 21, 2025
Participated in collective projects and contributed to visual design and animation initiatives (2025).

Education

Digital Animator at Toulouse Loutrec
March 28, 2016 - December 17, 2020
Architectural 3D Modeling Course at GALK
January 11, 2030 - November 21, 2025
Script Writing Course (Literary Script Writing) at La Forja Collective
January 11, 2030 - November 21, 2025

Qualifications

Architectural 3D Modeling Course (SketchUp, VRay, Photoshop, Lumion)
January 11, 2030 - November 21, 2025
Script Writing Course Specialization (Literary Script Writing)
January 11, 2030 - November 21, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming