Available to hire
I am a Concept Artist with 6 years of experience, driven by a passion for building worlds and telling stories through landscapes and the characters that inhabit them. I enjoy turning art direction and worldbuilding into cohesive visual concepts that communicate atmosphere, style, and gameplay intent.
I’m excited to bring my expertise, reliability, and enthusiasm to your team—supporting pre-production, moodboards and concept creation, and collaborating to develop believable environments, characters, and promotional visuals.
Experience Level
Language
English
Fluent
French
Fluent
Work Experience
Freelance Concept Art (Visual Development and art counseling)
January 1, 2025 - January 1, 2026Freelance role providing visual development and art counseling. Working on a JRPG vertical slice prototype as Lead Artist of an emerging team, producing character, monster, and environment concepts.
Permanent Environment Concept Artist (Remote) at Roll7
January 1, 2022 - January 1, 2024Returned to Roll7 to support several unannounced projects during pre-production. Created concept art, moodboards, and worldbuilding assets, helping define environment direction and visual language for early-stage production.
2D/Concept Artist (Hybrid) at Tap4Fun Paris
January 1, 2021 - January 1, 2022Worked on multiple mobile strategy games’ art directions for a parent company. Designed buildings, props, characters, UI elements, and promotional art pieces, contributing to cohesive visual style and ready-to-use assets for marketing and product needs.
Freelance Concept Artist at Roll7
January 1, 2021 - PresentFreelance concept artist working on BAFTA-winning game Rollerdrome’s environments. Produced environment concept art and visual development materials to support worldbuilding and pre-production exploration for multiple environments.
2D Artist intern at Ooblada (French mobile game studio)
January 1, 2019 - January 1, 2021Worked as a 2D artist intern contributing to production needs within a mobile game studio environment. Focused on practical 2D art tasks supporting ongoing game development while strengthening artistic fundamentals and production workflows.
Education
Game Art Course (2D Specialisation) and 3D training at ISART Digital Paris
January 1, 2014 - January 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment
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