I am a Belgian artist currently living and working in Ho Chi Minh City, Vietnam. I began my career as a 3D generalist in the advertising industry before moving into real-time applications, serious games, virtual reality, augmented reality, safety training, and simulation.

Gregory Stoffel

I am a Belgian artist currently living and working in Ho Chi Minh City, Vietnam. I began my career as a 3D generalist in the advertising industry before moving into real-time applications, serious games, virtual reality, augmented reality, safety training, and simulation.

Available to hire

I am a Belgian artist currently living and working in Ho Chi Minh City, Vietnam. I began my career as a 3D generalist in the advertising industry before moving into real-time applications, serious games, virtual reality, augmented reality, safety training, and simulation.

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Language

French
Fluent
English
Advanced

Work Experience

Technology Consultant at 2PP
June 1, 2023 - December 1, 2023
Conducted research for implementing a turnkey VR arena solution for a prospective family entertainment center in Ho Chi Minh City. Evaluated components, arcade games, immersive experiences, cashless card systems, vendors, solution providers, and quotations. Led vendor discussions and compared options to identify reliable and cost-effective solutions.
Creative Manager | CG Supervisor at Studio WA Vietnam
January 1, 2016 - Present
Lead a team of 15 designers and developers and drive the overall creative vision of interactive, augmented reality, virtual reality, and 3D safety-training and simulation projects. Assess team skills, provide ongoing training, implement workflows and software, review and approve creative work, support recruitment, plan and schedule projects, assign daily tasks, communicate updates to management in Japan, contribute hands-on as a senior artist, and research new creative technologies and trends.
Lead 3D/VFX Artist at Studio WA Vietnam
January 1, 2009 - January 1, 2016
Managed and supervised the 3D team, researched and trained artists in new techniques and software, and supported project planning to improve the studio workflow.
Art Director at Officience
January 1, 2008 - January 1, 2009
Formed and directed a 3D team focused on architectural rendering. Managed quality control and supervised both 3D and 2D teams.
3D Artist at Fanatic Film Production
January 1, 2007 - January 1, 2008
Worked as a 3D generalist producing TV commercials, corporate videos, and 3D animation.
3D Artist / 3D Printing Specialist at Freelance
January 1, 2006 - Present
Provided 3D design and 3D printing services for a range of applications. Prepared and optimized 3D models for printing, including supports and hollowing, worked with PLA, PETG, resin, and TPU materials, and handled project planning, scheduling, and budgeting.

Education

Bachelor in 3D Animation and VFX at Haute Ecole Albert Jacquard
January 1, 2002 - January 1, 2005

Qualifications

Network+
June 26, 2026 - August 26, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services