Hi, I’m Guadalupe Labaké—Senior 2D Spine Animator with over 6 years crafting full animation packs for social casino and mobile slot games. I specialize in delivering complete, production-ready asset sets including animated backgrounds (main and free spins), characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebrations. I excel at Spine rigging and animation, mesh deformation, 2.5D depth simulation, secondary motion, and performance-optimized asset delivery. I’ve worked in high-volume, deadline-driven pipelines and collaborated remotely with English-speaking teams. My work has shipped on 20+ mobile titles, and I’m proficient with exporting assets (atlas + JSON) for engine integration and optimizing memory usage for smooth gameplay.

Guadalupe Labaké

Hi, I’m Guadalupe Labaké—Senior 2D Spine Animator with over 6 years crafting full animation packs for social casino and mobile slot games. I specialize in delivering complete, production-ready asset sets including animated backgrounds (main and free spins), characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebrations. I excel at Spine rigging and animation, mesh deformation, 2.5D depth simulation, secondary motion, and performance-optimized asset delivery. I’ve worked in high-volume, deadline-driven pipelines and collaborated remotely with English-speaking teams. My work has shipped on 20+ mobile titles, and I’m proficient with exporting assets (atlas + JSON) for engine integration and optimizing memory usage for smooth gameplay.

Available to hire

Hi, I’m Guadalupe Labaké—Senior 2D Spine Animator with over 6 years crafting full animation packs for social casino and mobile slot games. I specialize in delivering complete, production-ready asset sets including animated backgrounds (main and free spins), characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebrations. I excel at Spine rigging and animation, mesh deformation, 2.5D depth simulation, secondary motion, and performance-optimized asset delivery.

I’ve worked in high-volume, deadline-driven pipelines and collaborated remotely with English-speaking teams. My work has shipped on 20+ mobile titles, and I’m proficient with exporting assets (atlas + JSON) for engine integration and optimizing memory usage for smooth gameplay.

See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Senior 2D Animator & Rigger at Vibra Gaming – Spieldev SA
March 1, 2020 - September 1, 2025
Produced complete animation packs for slot titles including animated main & free spin backgrounds, characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebration animations. Created complex Spine rigs with expressive secondary motion, advanced mesh deformation, and 2.5D depth simulation. Designed seamless animation loops (idle, win, transitions) for continuous play. Produced high-impact VFX and in-game animations. Optimized exports for Unity with atlas + JSON. Collaborated remotely with English-speaking teams. Delivered animation for 20+ published mobile titles.
Digital Compositor & Motion Graphics Artist at Encuadre / Manos Digitales / Romana Coop / Gazz / Can Can Club
December 31, 2008 - December 31, 2017
Motion graphics and animation using Adobe After Effects for advertising campaigns and film. Digital compositing for live-action feature films: chroma key, rotoscoping, CGI integration, and digital cleanup. Collaborated with production and post-production teams to deliver polished visual content on schedule.

Education

Animation Film Direction at Escuela Da Vinci
January 11, 2030 - March 3, 2026
Contemporary Art Residency at San Francisco Art Institute
January 11, 2030 - March 3, 2026
Animation Film Direction at Escuela Da Vinci
January 11, 2030 - March 3, 2026
Contemporary Art Residency at San Francisco Art Institute
January 11, 2030 - March 3, 2026
Animation Film Direction at Escuela Da Vinci | Argentina
January 11, 2030 - March 3, 2026
Contemporary Art Residency at San Francisco Art Institute | USA
January 11, 2030 - March 3, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper Senior 2D animator Demo Reel / vimeo.com/1110634578

    At Vibra Gaming (Spieldev SA), I was responsible for delivering the complete animation asset set for each game title — animated main and free spins backgrounds, characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebration animations. Backgrounds were a core part of every production: I created animated 2D environments with Spine, applying mesh deformation, 2.5D depth simulation, and secondary motion to make each scene feel polished, dynamic, and visually engaging. I understand what makes a slot background work — it needs to read clearly behind active reels and UI, carry atmosphere and personality, and hold up under continuous looping without becoming distracting.
    I am experienced working in high-volume, production-driven pipelines where consistency and execution matter. I delivered across 20+ published titles at a steady pace, always in close collaboration with game designers, developers, and art directors — remotely, in English. I am available for a full-time contract and ready to contribute from day one.
    My demo reel is available at