Hi, I’m Guadalupe Labaké—Senior 2D Spine Animator with over 6 years crafting full animation packs for social casino and mobile slot games. I specialize in delivering complete, production-ready asset sets including animated backgrounds (main and free spins), characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebrations. I excel at Spine rigging and animation, mesh deformation, 2.5D depth simulation, secondary motion, and performance-optimized asset delivery.
I’ve worked in high-volume, deadline-driven pipelines and collaborated remotely with English-speaking teams. My work has shipped on 20+ mobile titles, and I’m proficient with exporting assets (atlas + JSON) for engine integration and optimizing memory usage for smooth gameplay.
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At Vibra Gaming (Spieldev SA), I was responsible for delivering the complete animation asset set for each game title — animated main and free spins backgrounds, characters, symbols, reels, VFX, logos, win sequences, anticipations, and celebration animations. Backgrounds were a core part of every production: I created animated 2D environments with Spine, applying mesh deformation, 2.5D depth simulation, and secondary motion to make each scene feel polished, dynamic, and visually engaging. I understand what makes a slot background work — it needs to read clearly behind active reels and UI, carry atmosphere and personality, and hold up under continuous looping without becoming distracting.
I am experienced working in high-volume, production-driven pipelines where consistency and execution matter. I delivered across 20+ published titles at a steady pace, always in close collaboration with game designers, developers, and art directors — remotely, in English. I am available for a full-time contract and ready to contribute from day one.
My demo reel is available at
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