Gustavo
I am a game developer with experience in Unity and C, focused on mobile games, multiplayer systems, and Live Ops.
About
I am a game developer with experience in Unity and C#, focused on mobile games, multiplayer systems, and Live Ops.
Throughout my career, I have worked across the full development cycle, from gameplay architecture to store
publishing, with experience in commercial projects that reached the market.
- 4 years' experience
- Joined May 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
More experts in Sao Paulo, Brazil
Work experience
Unity Developer on the multiplayer mobile game Buraco, focusing on gameplay, networking, monetization, and release; architecture of a state-oriented layer for synchronization of gameplay, UI, animations, and server events; real-time communication via WebSocket with auto-reconnect and session recovery; development of gameplay systems (hands, melds, discard, turns, scoring, and rule variants); integration of Unity IAP, Firebase Analytics, Remote Config, push notifications, and WebView authentication; production observability with Sentry and release automation via GitHub Actions; productivity boosted by 45% through AI-assisted repetitive task automation.
Developed a Unity-based multiplayer mobile project; configured PlayFab for Remote Config and content management; implemented Unity Game Services Cloud Build and Addressables for level updates; created UI assets and visuals to enhance game feel; implemented real-time observability with Sentry and release automations via GitHub Actions; increased productivity by 45% through AI-assisted task automation.
Education
Certifications and awards
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